As of Year 3 Month 4 Pending/ongoing projects: Ft. Minx shipyard and fortress construction (Long term project: About 50% done, limited shipyard capability) Road restoration and pavement: Currently working on eastern roads (almost complete), southern roads queued next (Can cancel queue for refund of 4 talents) Seaside sculpture park: Pending location confirmation (Can refund 3 talents if cancelled) Temple of Harmony restoration (Started) This years taxation of the nobles came out to be 35 talents Talents are a measurement of how much money from the royal treasury it takes to perform a project and the labor it takes 24.5 talent units ready for instruction upon payment/labor agreement Open trade agreement with Brookwing: TBA, pending more information from Zyzmic This month you acquired (In units) +2 wine, +4 timber, +1 silver, +2 slate, +1 iron, +2 carrot, and +3 citrus You traded away: -4 timber and -2 gem units to Brookwing, and anticipate getting +3 silver and +2 salmon units in return soon, as well as giving -4 timber, -2 arctic linen, and -2 marineberry units to the relief effort to the west Kingdom trade resources (In units): 9 wine, 6 wheat, 5 apple, 4 citrus, 2 carrot, 1 Marineberry, 9 sugar cane, 3 gem, 8 timber, 0 Arctic linen, 4 Chitinite(Ore), 4 Changeling Dye, 3 silver, 2 granite, 1 titanium, 1 iron, and 3 slate Wine: Trade value high, usability low Takes one year to make after fall harvest, a specialty of the southern region Wheat: Trade value moderate, usability high Used to make many types of food once ground Apples: Trade value low, usability high Fresh and juicy, though a common crop for your climate Citrus: Trade value moderate, usability high A crop that grow south of your current borders, high nutritional properties Carrot: Trade value moderate, usability moderate A more common cold weather crop, nutritious for herbivores but not in demand for meat eating creatures Marineberry: Trade value moderate, usability high Berries that grow in very cold and dry climates, known for it's deep blue color used in dyes and paints Spices: Trade value very high, usability low Intensely flavored powers and grinds from plants that grow to the far south Salmon: Trade value moderate, usability moderate A fish that swims in rivers and seas of the north, delectable to meat-eaters and omnivorous ponies alike Timber: Trade value moderate, usability high Wood, good for everything from homes to ships to pyres and rams Arctic linen: Trade value moderate, usability high A fine, soft cotton fabric, great to use for most garments from nightgowns to generals uniforms, loomed by House Regalia for generations Iron: Trade value moderate, usability moderate Basic metal in pure form right from the mines, needed extra refinement to create steel Titanium: Trade value very high, usability moderate Newly discover metal with superior qualities in the right hooves Copper: Trade value low, usability moderate Can be used to create bronze, very conductive of certain energies on its own Misc metals: other types too low to be counted in units until discovery of major source is found Chitinite: Trade value high, usability moderate A metal that forms under ancient changeling hives, very hard to work with but has magic properties Silver: trade value high, usability very low A precious metal, mainly used in currency and jewelry (Can convert to 1 talent per unit) Gold: Trade value very high, usability low A precious metal, mainly used in currency, jewelry, and some obscure magic (can convert to 2 talents per unit) Granite: Trade value moderate, usability moderate Natural stone, beautiful when polished, harder than marble Marble: Trade value very high, usability moderate A beautiful form of pressed limestone, used in art and ornate architecture, with varied types Slate: Trade value very low, usability high A dark grey stone good for construction and stonecraft Gems: Trade value moderate, usability moderate Beautiful tiny geological formations, used in jewelry and magical items Elkflax: Trade value moderate, usability moderate A new material from the north that can make strong but flexible fabric, string, and rope Arctic cotton: Trade value low, usability moderate A soft cotton that grows in a tough plant in tundras, used to make arctic linen, hard to process without tools and training Changeling dye: Trade value high, usability high A dye made from ground changeling corpses, dark and surprisingly non-reflective Fruit dye: Trade value high, usability high Various dyes of bright natural colors, smells vaguely of the fruit it looks like Blood dye: Trade value moderate, usability moderate A dye made from concentrated blood and iron, gives a rich, ruby red color to nearly anything Marine dye: Trade value high, usability high A dye made from marrineberries, a specialty craft of the House Regalia, hard to create and takes time