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/bootleg/ FlutterLime

By BlondieAnon
Created: 22nd October 2020 10:51:15 PM
Modified: 22nd October 2020 10:40:07 PM

  1. >Be you
  2. >Be bored as hell on another Friday at work
  3. >At least you get to play with the latest shipment of toys
  4. >Working at a toy store in the middle of a tiny town has its perks
  5. >A week ago, the owner got a waist-high pallet full of pretty fancy looking ponies
  6. >All plastic and ball-jointed, but supposedly they have a ton of neat little servos and gears turning on the inside to make them far more than just some action figure's combat mount
  7. >Your job, as the only real employee, was to set them all up
  8. >And you did
  9. >The front window has a Fluttershy and Pinkie Pie model out, posed against some heavier boxes
  10. >The counter has a Rarity and Twilight posing on either side of the register
  11. >There were no customers for almost all week, so you had time to set them up however you liked
  12. >One, however, wasn't set up on the shelf
  13. >A Fluttershy model, to be exact
  14. >But instead of yellow, she's kinda lime green
  15. >Her wings look a little different than the rest, too
  16. >Almost like it would look better on a Transformers model than a flying pony
  17. >Maybe she was a prototype model?
  18. >Slipping some coin into the cash trays and considering it your first sell of the techno-ponies, you rip and tear into the box's guts
  19. >You carefully retrieve the Fluttershy and plug her into the nearby power strip
  20. >Almost immediately, her cutiemark illuminates
  21. >She seems fine, just an off color
  22. >Like a shiny Pokemon
  23. >You grab the instruction manual
  24. >May as well read up to help sell it, right?
  25. >Evidently they're "learning toys", or what you'd more likely call a "smart" toy
  26. >Evidently they can remember your name, talk to you, some serious Seaman or Child's Play shit
  27. >Thankfully they can't handle knives or guns
  28. >Each pony has a "personality based off of our favorite Mane Sixes!" too
  29. >Kinda seems weird to you but alright
  30. >Maybe it's just how things are now, you've never been one for gadgets or gizmos
  31. >After fiddling on your phone for a while you hear plastic crackle
  32. >Your eyes go to the FlutterLime
  33. >Her eyes, white and blue, snap to attention
  34. >Toward you
  35. >That makes you flinch, you've seen enough horror movies to know where this is going
  36. >She doesn't say anything or change expression
  37. >You don't move on your life
  38. >Only after a shiver goes up your spine do you speak
  39. "Hey there. Good morning."
  40. >FlutterLime's jaw drops and her eyes close
  41. >"GoGOOOoooooooooooooooGGOOOOOOOOGDDOOOOoooood ƃuioiɹuɐiuɹouiuɹuoɯ!"
  42. >Her voice distorts and snaps at the end into a high-pitched whine like a rubberband
  43. >She looks at you
  44. >You look at her
  45. >It?
  46. >Her?
  47. >She brings a hoof up to her face and looks around
  48. >She can't do much for facial expressions but you can pick up on the nonexistent cue
  49. "That's... an energetic way to wake up. Must be pretty happy."
  50. >FlutterLime nods, her eyelids shifting as if she's squinting from a smile
  51. >Maybe
  52. >You're talking to a blasted toy
  53. >A toy that's standing on a pad and somehow getting charged through that
  54. >You're a lonely man but you aren't that fucking lonely
  55. >Right?
  56. "So... uh. I'm Anon. You're Fluttershy, right?"
  57. >FlutterLime nods
  58. >She clippity clops in circles on her charging pad, wings extending and flapping in mechanical gyrations
  59. >The wing segments themselves clattered together, showing that each segment could shift ever so slightly
  60. >Kinda reminds you of that Small Soldiers movie
  61. >That's what led to you working at the toy store, actually
  62. >You lean forward on your stool, setting an elbow on the counter
  63. >A foot tall pony is really prancing about
  64. >Flutterlime looks around again and settles her unchanging eyes on you
  65. >It's still a little weird
  66. >She shifts to sit down, making sure her hooves are facing the charging pad directly
  67. >You can smell warm plastic and rubber from the pad too
  68. "So... uh... how're you doing? How're your batteries? Can I ask that sort of thing?"
  69. >FlutterLime's jaw segment drops to speak but nothing comes out
  70. >Her neck droops down
  71. >"Iiiiipoʞuoʍu,ʇ qnʇ dlǝpou,ʇɐsǝ ɯiup ɯǝǝǝǝǝǝǝǝǝǝǝǝǝǝǝǝɯ"
  72. >She sounds like she's trying to whisper and you can make out a few words but a lot of it sounds garbled
  73. >Kinda like what happens when you smack a speaker too hard and it just sounds borked
  74. >You nod, trying to decipher what she said in your head
  75. "You're ok, I think I got the gist of it. You were always more the quiet one anyway, right?"
  76. >Her head still low, she nods
  77. >This is trippy as hell
  78. >Just how detailed can you go for asking things?
  79. "So... do you know where you are?"
  80. >FlutterLime looks at you
  81. >The inability to change facial expression is really kinda wiggy
  82. "You're at a toy store. My toy store. Almost. My old man runs the place and he kinda just lets me hold down the fort."
  83. >FlutterLime leans back and claps her front hooves together, nodding
  84. "Yeah, it's pretty neat. Pleased to meet you."
  85. >You motion to the two ponies around the cash register and at the front window
  86. "These are the display models. I saw you and..."
  87. >Thought she would never sell
  88. >Thought she looked like a defect
  89. "...thought I wanted someone really cute like you."
  90. >Lime's jaw part drops completely and her eyelids raise as high as they go
  91. >She points to herself
  92. "Yup, that's right. But it's a secret. Until someone comes in. Then I have to show off my new friend. Hopefully that means they'll want their own friend. Wouldn't that be awesome?"
  93. >Flutterlime springs up and jumps off the pad
  94. >She leans against you
  95. >And immediately drops
  96. >Her cutie mark is flashing
  97. >It's flashing the code for S.O.S.
  98. >That's a weird design choice
  99. "Whoop, hold on now. I think you gotta stay on your pad for a bit to charge. It's only been a few minutes, right?"
  100. >You grab her with both hands and sit up straight
  101. >You plop her on the charging pad again, making sure her hooves are directly on it
  102. >As soon as you do, the flashing goes away and is replaced with a softly glowing light
  103. >She springs back up again and looks at your hands on her
  104. >Then the pad
  105. >She hunkers down and lets out a small whine
  106. >At least it sounds like a whine
  107. >It also kinda sounds like a deflating balloon
  108. "Hey, don't even worry about it. We all gotta eat and regain our energy, right?"
  109. >FlutterLime lets out another whine but nods
  110. "Then there you go, nothing to worry about. I'm not going anywhere."
  111. >She stays put leans against one of your hands
  112. >Can she feel?
  113. >She feels like textured plastic
  114. >Maybe she has sensors or something
  115. >You keep one hand in place, looking over her
  116. >Her mane and tail look like they're pretty well made
  117. >It's even in her style, which makes her whining that much more in character
  118. >You glance out the window
  119. >The store is on the town's main street but there's just no customers today
  120. >Good thing the upstairs doubles as your home
  121. >You find yourself petting FlutterLime like you would a cat
  122. >After a few strokes you can even hear some sort of mangled humming or purring
  123. >You're not sure how these are supposed to make ideal toys, but you aren't complaining
  124.  
  125. >Between staring at your phone and giving attention to the limey Fluttershy, absolutely nothing happened
  126. >Pretty much what your average day is
  127. >You don't get how the hell your dad started all of this when you don't ever see any sales
  128. >At least there's no rent you have to worry about, and you don't even need to go outside all that often unless you really want to
  129. >As you do every evening, you lock all doors, close all window blinds, and clean up your area of trash or any crumbs from lunch
  130. >During the entire shift, your green buddy kept on her pad
  131. >Her cutiemark glow ended up becoming a solid blue color, which made her color scheme that much more... unique
  132. >Keeping the back lights on, you stop at the desk with store keys in hand
  133. >She kinda looks like she's sleeping
  134. >What if she wakes up and you're up stairs?
  135. >What if she gets spooked from the dark?
  136. "...fuck it."
  137. >You unplug the charging pad and immediately hear a garbled chirp from the toy horse
  138. >She looks at you
  139. >You can tell because her eyes light up in the dark and focus keenly on you, Five Nights At Freddy's style
  140. >You can't stop yourself from shivering under that gaze
  141. "Hey there, sorry to wake you up. Shop's closing down for the day and... I'm going up stairs to my room. Wanna hang out with me?"
  142. >FlutterLime nods and bounces off of the pad, galloping in place
  143. >You scoop up the pad and point over to back of the room, toward an old wooden door with a big cracked glass window in the top center
  144. "See that door? Stairway goes right up and that's where I stay. Kinda grew up here, actually, but only now that I live here too."
  145. >FlutterLime gives a short, garbled cheer and launches herself from the counter
  146. >You watch, in slow motion, as her wings spread and she takes flight, proving that plastic mare transcends all laws of gravity
  147. >Until she drops like a rock and loudly clatters to the ground
  148. "Oh... fuck. Y'alright?"
  149. >You crouch down
  150. >It looked to you like she did one magnificent bellyflop
  151. >A quick look over shows that nothing looks cracked or broken
  152. >She looks up at you and tries her best to laugh
  153. >Yeah, now you're seriously getting the FNAF vibes
  154. >Good thing you're more familiar with the internet's interpretation of the characters than you are the games themselves
  155. "Yeah... I think you need some more wind beneath those wings. You ok to move?"
  156. >FlutterLime performs the ultimate diagnostic check of getting up, walking in a circle and checking her legs
  157. >Systems are all green, evidently
  158. "Alright, let's blow this pop stand."
  159. >You adopt a slow pace and go step by step toward the door, watching the plastic pony chase after you
  160. >The wings clatter about, more than the rest of her body
  161. >The light clopping noises that come from her can't help but make you smile
  162. >Through the speed of a pegasus possessed, she reaches the door before you
  163. >Once she saw that she was in the home stretch, she outright sprinted to it
  164. >When she reached the finish line, she turned to you and spread her wings out while taking a bow
  165. "Alright, you're fast, I'll give you that much. But how are you on stairs?"
  166. >She clops out of the way of the door and gallops past you
  167. >To the left is a short walkway that leads to a heavy locked door
  168. "That... goes outside. You don't wanna take out the trash, right? Then you don't wanna go that way."
  169. >To the right is a somewhat narrow set of carpeted stairs that turn to the left
  170. >FlutterLime assesses the situation and leaps with all of her might
  171. >She has successfully climbed one stair
  172. "Yup, that's the way."
  173. >She squats down and shakes her rear end, getting ready to jump like a cat pouncing an innocent lump of lint
  174. >And she stays that way
  175. >Boy howdy, is she preparing for another jump
  176. >Any time now
  177. >Surely soon
  178. >After tearing yourself away from the near hypnotic gyrations of her synthetic butt, you scratch your head
  179. "If you want, I can just carry you up the stairs. Doesn't bug me any."
  180. >Almost as if she was waiting for you to offer, she whips around and jumps in place, chirping out something that sounds almost like 'please'
  181. "Alright, acrobat in fact, hop on."
  182. >You lean down and hold out an opened palm
  183. >She prances onto it, keeping her legs together close to make sure she wouldn't fall off
  184. >You lift up your hand, a little surprised at how well she sways to keep herself balanced
  185. >She isn't the lightest creature in all of creation but you've carried heavier groceries with one hand up the stairs before
  186. >You climb the stairs at a slow pace, giving her a chance to look at the dozens of pictures framed and hanging from the walls
  187. >A lot of them are of your parents when they were younger
  188. >Your mom when she was still alive
  189. >When your old man was more energetic and in shape
  190. >When you were younger
  191. >Every day, you're reminded of why you're still here instead of looking for a job in a city like everyone else your age
  192. >By the time you reach the top, you give a heart ache-borne sigh
  193. "Good thing I don't have a broken leg, right? Those stairs on murder on old knees."
  194. >FlutterLime seems content on your hand, wings splayed out and shifting to help balance herself
  195. >You lean down to the floor and set her down
  196. >While the floor on the shop level is hard wood, it's all carpet above
  197. >Living room, kitchen, bathroom, bedroom
  198. >It's pretty small overall but the bedroom is big enough for two beds and then some
  199. >You slip off your slip on shoes and plop down onto the couch
  200. >FlutterLime races after you, pouncing up onto the broken down furniture
  201. >You really like the couch despite it being a relic from the 60s
  202. >It's that special type of comfy that you just can't find in anything more modern
  203. >Or anything that isn't filled to bursting with memories
  204. >And the occasional soda stain
  205. "So... how's your battery?"
  206. >You raise and lower your hand, as if to emphasize the question
  207. >Surprisingly, she curls around herself to look at her cutie mark and raises her hoof up to the top of her head
  208. >Man, she really is on the smart side
  209. >Where was she when you were growing up?
  210. >In a split second the entire plot of Small Soldiers replays itself in your head
  211. >Maybe it's better that she wasn't around back then
  212. >She looks around, expecting something
  213. "Yeah... it's kinda boring up here. Wanna chill and watch some TV or something?"
  214. >FlutterLime nods enthusiastically and takes a step toward you
  215. >Only to sink into the cushion
  216. >You stifle a laugh enough to go 'pfft'
  217. >It really is the type of couch you could lose yourself in, if only because the insides have been partially gutted and replaced with the family surplus of quilts, blankets and ancestral pillows
  218. >She struggles to get out, wings clacking and flapping while she gyrates from side to side to work up enough momentum to break free
  219. >As soon as she does, she takes a leap of faith onto your lap, wings splayed out to help stabilize her trajectory
  220. >She sticks the landing!
  221. >You chuckle to yourself and applaud
  222. >She bows and curtsies to your praise
  223. "You're a cute one. Let's see what we got going on for reruns today, eh?"
  224. >The TV is pretty new, which is good
  225. >Compared to the old, this one is so much lighter and easier to haul around
  226. >Funny enough, due to some adapter wizardry, you can still watch your old VHS tapes as well as DVDs too
  227. >You lean back and bring your leg up, resting the ankle on your other knee
  228. >FlutterLime takes to your horizontal leg like a bird to a perch
  229. >It isn't all too great, but you watch old reruns of That 70s Show for the rest of the evening
  230. >That used to be the one show everyone in the family would watch every Friday evening, no matter how many episodes were lined up
  231.  
  232. >Another day, another dollar
  233. >For you, anyway
  234. >You spent the weekend reading up on FlutterLime's instruction manual
  235. >Evidently she is supposed to talk, if she weren't busted
  236. >But she can double as a speaker too
  237. >You haven't had much cause to get into that
  238. >For the last two days, you've just watched TV with her, occasionally asking her about things
  239. >Her voice is a little grating but you can make out a few words
  240. >You don't mind the occasional errant screech that makes her flinch and bow her head to apologize
  241. >You're a little shocked that she recognizes that she makes unflattering noises
  242. >No one came in all day, which allowed you to do your favorite past time of phone posting and reading
  243. >Lime spent the day wandering around the store front, poking and prodding at the few areas you keep set up for visitors
  244. >It's really not a conventional store, in that it's more a long rectangle of a building than a square
  245. >The center is a walkway with shelves against the walls and short tables dotted around
  246. >You used to play at a few of the tables when you were a kid even
  247. >You have a few ponies like Lime but you also have a lot of classic stuff from the 90s dating all the way back to what you could only guess is the 50s
  248. >Incidentally, due to the age of some of the toys, you've even had some antique hunters pop up
  249. >You watch Lime eventually settle at an old plastic tea party table
  250. >The cups and little plates must be as old as you, and have long since become part of the scenery since they've been played with by the kids of neighbors and friends that came over to chat with your mom and dad
  251. >It makes you a little sad to see how little they're used
  252. >You remember the store being pretty popular as a kid
  253. >Even if all you specifically remember is being tempted to steal quarters out of the cash register for the drink machine down the street
  254. >You watch Lime set up the table by shifting around the cups, checking the pastel yellow tea pot for a fresh supply of party tea
  255. >partea, even
  256. >She looks around for guests and her permanent expression of a mellow smile stops on you
  257. >You raise your eyebrows at her
  258. "Is this an invitation?"
  259. >Her wings rattle slightly as she nods aggressively
  260. >She lets out a sort of chirp that almost sounds like a bird
  261. >You chuckle and nod
  262. "Alright, you've convinced me."
  263. >Not like you can't see the front door from the table, or hear the bell that's haunted your dreams when you were first terrified of having to deal with customers
  264. >Given the size of the table and the size of you, you default to sitting on the floor rather than the plastic or wood chairs
  265. >It's a little less emasculating too
  266. >Rebellious, even
  267. >You're like DoomGuy at a tea party
  268. >You suppress your murderous instincts just long enough for Lime to awkwardly get onto her hind legs and tilt over the tea pot
  269. >You quickly grab a pastel plastic cup with your index finger and thumb, catching whatever tea she would give you
  270. "Much obliged. You know, this smells like blueberry tea. I grabbed some a week ago. Helps with the dry cold outside."
  271. >You extend your pinkie like a civilized creature before taking a sip
  272. >Given how big the cup is, it might do better as a big shot glass
  273. >But that isn't hardly the proper time or place
  274. >When you drink, Lime clops and trots in place, chirping out a little tune that almost sounds a 'yay'
  275. >You wonder if you could teach her how to make a chiptune song or something
  276. "So, do you like the store now that you've gotten a chance to explore? I grew up here, you know. Never really thought I'd run the place, but I guess here we are."
  277. >You take another dignified sip, watching her watch you
  278. >You notice that she isn't exactly partaking in anything
  279. >You gotta remedy that somehow
  280. >You grab a pastel platter that was sitting on the floor under the table and set it in front of her
  281. "Biscuits from the oven. Try one out for me?"
  282. >FlutterLime bucks the air in excitement and hops onto the platter
  283. >Her mouth opens and closes quickly, giving you a little series of clacks to listen to
  284. >When she finishes, she curls up on the platter and simulates a sigh with a melodic, if scratchy, noise
  285. "...well dang. I didn't think you were that hungry."
  286. >Lime nods and gives an exaggerated yawn
  287. >The cutiemark on her flank turns from a bright blue to a more mellow yellow
  288. >She sat on her charger all night, you're surprised she lasted most of the day
  289. >Though she also didn't really 'talk' any either
  290. >You nod and watch her, finally putting down the age old cup
  291. "Guess it's time to close up for the day. I kinda hope someone stops by, imagine how cool it'd be to show off in front of them, eh?"
  292. >She gives a dreamy nod
  293. >Even though her eyes are closed, she keeps her head aimed at you
  294. >To test something out, you sway back and forth
  295. >Her eyes may be closed but she still tracks your movement
  296. >Trippy
  297. >You wonder if the other ponies are like her, or if they have more specific 'personalities'
  298. >Maybe tomorrow someone will stop by so you can give them a demonstration or something
  299. >If not, that's ok too
  300.  
  301. >Sundays are usually as quiet as the rest of the week
  302. >It's been a hot minute that you've had Lime out and about and you're enjoying the company
  303. >You know that she's just a toy but the level of intelligence is pretty amazing once you get past the jarring initial shock
  304. >You sit behind your counter, phone surfing as usual
  305. >You set up the tea party set on the counter after clearing out a lot of the space
  306. >You even set up a small series of steps and hops that would allow her to go from the floor all the way up to the counter
  307. >You can tell when she's on the move because you can hear the plastic blades that consist of her wing feathers rattle together
  308. >The vaguely garbled, melodic "hmmph"s and "ha"s help
  309. >You've learned that depending on how active she is, she can maintain a full charge that lasts a good chunk of the day
  310. >You've set up her charging pad near your bed so when it's lights out for you, she's right near by
  311. >Obviously she can't sleep with you, though she has tried
  312. >Usually with a yellow or red light
  313. >You've always told her to get back on her pad, just because it's better to be safe than sorry
  314. >She seems to get it but something about her movements tell you that she isn't exactly fond of it
  315. >Could just be your imagination too
  316. >Last person you've spoken to or seen was a few weeks ago, and that was the old lady at the grocery store
  317. >The town's so small you don't even have a Walmart
  318. >Lime takes her time climbing up the mountain to your counter while you default to idle musing
  319. >"CccComm͡m̧̢͞Ȩ ó̧̧͢͢n̶̴̢͘!̴̶͠"
  320. >She isn't that afraid to speak anymore once she got over how she sounded
  321. >She's still more non-verbal with you and more keen to show with actions but you can tell that she's working her way up to accepting her voice
  322. >Or lack thereof
  323. >From your reading and internet-based browsing, you can tell that the world is in chaos
  324. >As it's always been
  325. >It really does not feel like it from where you are
  326. >The fridge and freezer upstairs is as full as it always is
  327. >Your dad's place has a huge freezer and fridge combo, with another full-sized freezer in the laundry room and a fridge fully stocked with soda and drinks in the garage
  328. >Now that it's just the two of you, most of it goes untouched
  329. >A lot of stuff over there will probably have freezer burn if you don't swipe it soon enough
  330. >Everything you have is cycled regularly enough that you don't have to worry about throwing out anything too old
  331. >Lime lets out an eerie, ethereal scream at something
  332. >You tilt over to the side to look at her
  333. >It seems like the next step in front of her is too high up for her to climb
  334. >It's a work in progress so you've been adjusting the steps and path as needed
  335. "Hm... hold on, I got you."
  336. >You reach under the counter and pull out at least a dozen old Game Informer magazines
  337. >You put half of them on the step before her, and line up the other half on the corner of the step she's currently on
  338. >You carefully slide it into place and watch her step onto the magazines so you don't slide her off in the process
  339. >With the added height, she looks from you to the next step, rattles her wings, and jumps up
  340. >And she sticks the landing!
  341. >You return to your original sitting position while she dances the dance of victory over adversity
  342. >You still kinda expect something crazy to happen, like her learning how to acquire a gun
  343. >Or her awakening the other ponies, which might lead to your demise
  344. >It happened in Gremlins, who's to say it wouldn't happen here too?
  345. "Well it's not Christmas..."
  346. >You answer your own hypothetical
  347. >It's not like you're a headcase to the point of talking to yourself, but who else would answer?
  348. >Over the course of the next ten or so minutes, you listen to FlutterLime adjust and climb and squawk and celebrate
  349. >To not distract her, you watch as subtly as you can
  350. >Maybe you can give her more, smaller steps compared to the bigger ones that require her to hop
  351. >But she looks like a little lime green goat with how quickly she hops around with no sign of exhaustion
  352. >If you were her-sized and a toy, you're pretty sure you'd just camp out halfway through
  353. >You slide back to your original place when she's so close that the tips of her wings begin to peek over the edge of the counter
  354. >After hopping and scampering over the last few layers, she gives one last magnificent, powerful leap
  355. >And she sticks the landing once more!
  356. >You set your phone down and applaud her
  357. >Her plastic face is as static as always, but her eyelids are angled in such a way to make her look angry
  358. >Her mouth jitters up and down, simulating exhaustive effort and vented frustration
  359. "Nice moves! I'm proud that you made it. Think we should adjust the steps later today? More a staircase than a mountain?"
  360. >FlutterLime shakes back and forth at incredible speed, like a dog trying to rid herself from rain
  361. >The sound of her wings rattling would be difficult to explain from anyone only hearing it
  362. >Her eyelids adjust when she focuses on you and she nods
  363. >"Yyye̴̴͘͜ś̵̀͡S̸̡̕͝ p̷͜͡͠l̶̢̡͟͟E̵̷͘͞ą̶̕͢S͝e̕͞!!"
  364. >Her crackly voice comes out as a bark
  365. "Alright, consider it done. Whenever we close for the day, let's make some adjustments."
  366. >Lime nods and takes a seat by your hand
  367. >Now that she's up here with you, she can observe all that you do
  368. >Which amounts to... very little
  369. >She used to be able to spend hours looking outside, but now even she is starting to lose the sense of novelty
  370. >There is a car or truck that goes by every once and a while but they're all by more aged people or strangers just cutting through town
  371. >She watches what you look at with your phone
  372. >Catching her spying on you, you tilt the phone to where she can see
  373. >It's a comic of the cartoon she's based off of
  374. "You know about the cartoon you're from, right?"
  375. >Lime looks at you without movement in her mouth or eyelids
  376. >Her ever-present stare is as unemotional as ever
  377. "...I guess that's a no. Wanna watch some of it tonight? I've heard it's good."
  378. >Lime nods trots in place
  379. >You don't have a computer but you can do pretty much anything on your phone these days
  380. >You even found a site that streams all that you could want to watch
  381. "Alright, it's a date then. Bring your smile and I'll bring your charging pad."
  382. >Lime hops in place before rushing over to the tea party set
  383. "Oh yeah, of course. You gotta be thirsty after a climb like that. I don't think I could have done it, myself."
  384. >You serve the tea today
  385. >You even brought some of your own actual liquid tea down, for yourself
  386. >Blueberry herbal tea
  387. >It's as mellow as your temperament and tastes pretty good too
  388. >It's another slow day, but it's more exciting than it's ever been thanks to her
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