GREEN   107   0
   5335 43.19 KB    1724

marecenaryponk

By Guest
Created: 2023-08-26 22:02:07
Expiry: Never

  1. 1.
    "SpawnPonies"
  2. 2.
    {
  3. 3.
     
  4. 4.
    //ORGANIZATION SCHEME
  5. 5.
    //first of all, /* and */ comments dont fucking work AAA!!!!
  6. 6.
    //sections are separated by 5 newlines.
  7. 7.
    //the first section is the initial blu spawn.
  8. 8.
    //the final section is the red finale spawn.
  9. 9.
    //sections inbetween is respective in location to these two spawn points.
  10. 10.
    //all relative locations are from blu perspective. for example, instead of saying "from blu side, above right spawn door" ill just write "above right spawn door"
  11. 11.
     
  12. 12.
    //BLU FIRST SPAWN ROOM/BLU INITIAL SPAWN ROOM
  13. 13.
    "mdl_pp" //near spawn cabinet and traincarts, VERY lewd ponk giving blu something to look at
  14. 14.
    {
  15. 15.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  16. 16.
    "animation" "sensual_butt_movement" //wiggle
  17. 17.
    "position" "-465 -1229 64"
  18. 18.
    "angles" "0 -35 0"
  19. 19.
    }
  20. 20.
     
  21. 21.
    "mdl_pp" //near main exit and yeti, VERY cute ponk giving blu something to look at
  22. 22.
    {
  23. 23.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  24. 24.
    "animation" "Jump2x"
  25. 25.
    "position" "-1162 -813 64"
  26. 26.
    "angles" "0 -27 0"
  27. 27.
    }
  28. 28.
     
  29. 29.
    "mdl_pp" //right flank spawn
  30. 30.
    {
  31. 31.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  32. 32.
    "animation" "twilight_preparing" //cant be too prepared
  33. 33.
    "position" "-749 -108 64"
  34. 34.
    "angles" "0 -52 0"
  35. 35.
    }
  36. 36.
     
  37. 37.
    "mdl_pp" //parrot ponk
  38. 38.
    {
  39. 39.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  40. 40.
    "animation" "Breathing_stand_base"
  41. 41.
    "position" "-1018 -706 512"
  42. 42.
    "angles" "60 179 0"
  43. 43.
    }
  44. 44.
     
  45. 45.
    "mdl_pp" //out of bounds on track
  46. 46.
    {
  47. 47.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  48. 48.
    "animation" "wingles"
  49. 49.
    "position" "116 -715 0"
  50. 50.
    "angles" "0 180 0"
  51. 51.
    }
  52. 52.
     
  53. 53.
    "mdl_pp" //out of bounds admiring
  54. 54.
    {
  55. 55.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  56. 56.
    "animation" "Breathing_sit_base"
  57. 57.
    "position" "1110 -1320 -131"
  58. 58.
    "angles" "0 -6 0"
  59. 59.
    }
  60. 60.
     
  61. 61.
    "mdl_pp" //seated on bench
  62. 62.
    {
  63. 63.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  64. 64.
    "animation" "Breathing_sit_base"
  65. 65.
    "position" "-1045 -1464 24"
  66. 66.
    "angles" "0 155 0"
  67. 67.
    }
  68. 68.
     
  69. 69.
    "mdl_pp" //another friendly face near spawn cabinet on the right
  70. 70.
    {
  71. 71.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  72. 72.
    "animation" "WCD3"
  73. 73.
    "position" "-629 -810 64"
  74. 74.
    "angles" "0 -105 0"
  75. 75.
    }
  76. 76.
     
  77. 77.
     
  78. 78.
     
  79. 79.
     
  80. 80.
     
  81. 81.
    //BLU FIRST SPAWN OUTDOORS ATRIUM/BLU INITIAL SPAWN OUTDOORS ATRIUM/FIRST ATRIUM
  82. 82.
    "mdl_pp" //above right spawn door
  83. 83.
    {
  84. 84.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  85. 85.
    "animation" "WCD4" //disco FUNK
  86. 86.
    "position" "-1271 -399 272"
  87. 87.
    "angles" "0 132 0"
  88. 88.
    }
  89. 89.
     
  90. 90.
    "mdl_pp" //outside left spawn door
  91. 91.
    {
  92. 92.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  93. 93.
    "animation" "dancing"
  94. 94.
    "position" "-1550 -1853 0"
  95. 95.
    "angles" "0 134 0"
  96. 96.
    }
  97. 97.
     
  98. 98.
    "mdl_pp" //under spawn, fun sewer area
  99. 99.
    {
  100. 100.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  101. 101.
    "animation" "Robot" //domo arigato mr roponko
  102. 102.
    "position" "-1192 -973 -151"
  103. 103.
    "angles" "0 82 0"
  104. 104.
    }
  105. 105.
     
  106. 106.
    "mdl_pp" //under spawn, in the puddle
  107. 107.
    {
  108. 108.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  109. 109.
    "animation" "skating_normal"
  110. 110.
    "position" "-1817 -605 -192"
  111. 111.
    "angles" "0 0 0"
  112. 112.
    }
  113. 113.
     
  114. 114.
    "mdl_pp" //in the swinging tire in the center of the atrium
  115. 115.
    {
  116. 116.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  117. 117.
    "animation" "Swimming_Genma"
  118. 118.
    "position" "-2307 -872 84"
  119. 119.
    "angles" "189 -114 0"
  120. 120.
    }
  121. 121.
     
  122. 122.
    "mdl_pp" //on the concrete to the left under the slopes
  123. 123.
    {
  124. 124.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  125. 125.
    "animation" "dancing_head"
  126. 126.
    "position" "-2718 -1956 0"
  127. 127.
    "angles" "0 75 0"
  128. 128.
    }
  129. 129.
     
  130. 130.
    "mdl_pp" //on top of the wheelchair accessible ramp on the left
  131. 131.
    {
  132. 132.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  133. 133.
    "animation" "caramel_dancing"
  134. 134.
    "position" "-2971 -1836 256"
  135. 135.
    "angles" "0 58 0"
  136. 136.
    }
  137. 137.
     
  138. 138.
    "mdl_pp" //on top of blu initial spawn under the umbrellas, enjoying her day
  139. 139.
    {
  140. 140.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  141. 141.
    "animation" "dancing_head"
  142. 142.
    "position" "-1590 -1292 335"
  143. 143.
    "angles" "0 -175 0"
  144. 144.
    }
  145. 145.
     
  146. 146.
    "mdl_pp" //red team ponk, guarding the bridge
  147. 147.
    {
  148. 148.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  149. 149.
    "animation" "rainbowdash_superattack"
  150. 150.
    "position" "-2084 -271 0"
  151. 151.
    "angles" "0 -11 0"
  152. 152.
    }
  153. 153.
     
  154. 154.
    "mdl_pp" //out of bounds, MARE cenary ponk
  155. 155.
    {
  156. 156.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  157. 157.
    "animation" "flying_fast"
  158. 158.
    "position" "-657 -46 1170"
  159. 159.
    "angles" "0 -92 0"
  160. 160.
    }
  161. 161.
     
  162. 162.
    "mdl_pp" //out of bounds, mare cenary PONK
  163. 163.
    {
  164. 164.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  165. 165.
    "animation" "Fly_stationary_Prepwned"
  166. 166.
    "position" "-553 -1401 1245"
  167. 167.
    "angles" "0 87 0"
  168. 168.
    }
  169. 169.
     
  170. 170.
    "mdl_pp" //out of bounds, far left bouey
  171. 171.
    {
  172. 172.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  173. 173.
    "animation" "Swimming_Genma"
  174. 174.
    "position" "-1244 -4003 -215"
  175. 175.
    "angles" "0 87 0"
  176. 176.
    }
  177. 177.
     
  178. 178.
    "mdl_pp" //out of bounds on top of greenhouse
  179. 179.
    {
  180. 180.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  181. 181.
    "animation" "somersault"
  182. 182.
    "position" "-1165 -768 767"
  183. 183.
    "angles" "0 179.9 0"
  184. 184.
    }
  185. 185.
     
  186. 186.
    "mdl_pp" //out of bounds on the beach to the right
  187. 187.
    {
  188. 188.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  189. 189.
    "animation" "Breathing_lay_base"
  190. 190.
    "position" "-2184 1424 -149"
  191. 191.
    "angles" "0 -114 25"
  192. 192.
    }
  193. 193.
     
  194. 194.
    "mdl_pp" //running on the slippery ceiling out of left spawn
  195. 195.
    {
  196. 196.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  197. 197.
    "animation" "Sprint_Argo2x"
  198. 198.
    "position" "-1196 -1812 253"
  199. 199.
    "angles" "-21.5 90 0"
  200. 200.
    }
  201. 201.
     
  202. 202.
    "mdl_pp" //walking up the infinite stairs to left further out
  203. 203.
    {
  204. 204.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  205. 205.
    "animation" "Walk_Taceo2x"
  206. 206.
    "position" "-3106 -2108 -44"
  207. 207.
    "angles" "-32 90 0"
  208. 208.
    }
  209. 209.
     
  210. 210.
    "mdl_pp" //haha the wheelchair ramps too deep pinkie is sliding
  211. 211.
    {
  212. 212.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  213. 213.
    "animation" "Sprint_Gaohaq2x"
  214. 214.
    "position" "-2770 -1395 182"
  215. 215.
    "angles" "-34 -91 0"
  216. 216.
    }
  217. 217.
     
  218. 218.
    "mdl_pp" //out of bounds, in the left trees, THEY ARE IN THE TREES
  219. 219.
    {
  220. 220.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  221. 221.
    "animation" "Breathing_stand_base"
  222. 222.
    "position" "-1672 -2514 534"
  223. 223.
    "angles" "0 109 0"
  224. 224.
    }
  225. 225.
     
  226. 226.
    "mdl_pp" //out of bounds, tribal ponks in the hills to the right
  227. 227.
    {
  228. 228.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  229. 229.
    "animation" "pinkie_hop"
  230. 230.
    "position" "-831 716 731"
  231. 231.
    "angles" "0 -130 0"
  232. 232.
    }
  233. 233.
     
  234. 234.
    "mdl_pp" //greeting out of left spawn door to the right, hello
  235. 235.
    {
  236. 236.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  237. 237.
    "animation" "headbang"
  238. 238.
    "position" "-1415 -1034 67"
  239. 239.
    "angles" "0 -121 0"
  240. 240.
    }
  241. 241.
     
  242. 242.
    "mdl_pp" //another obstacle in the smack dab middle of the atrium, what a trickster
  243. 243.
    {
  244. 244.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  245. 245.
    "animation" "headbang2x"
  246. 246.
    "position" "-2183 -1222 45"
  247. 247.
    "angles" "0 83 0"
  248. 248.
    }
  249. 249.
     
  250. 250.
    "mdl_pp" //on the nutshack
  251. 251.
    {
  252. 252.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  253. 253.
    "animation" "dancing"
  254. 254.
    "position" "-1479 -58 317"
  255. 255.
    "angles" "0 -9 0"
  256. 256.
    }
  257. 257.
     
  258. 258.
    "mdl_pp" //welcome to pinkie park
  259. 259.
    {
  260. 260.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  261. 261.
    "animation" "flying_fast"
  262. 262.
    "position" "-2826 -799 185"
  263. 263.
    "angles" "-5 -87 0"
  264. 264.
    }
  265. 265.
     
  266. 266.
    "mdl_pp" //supportive guarding of the right bridge
  267. 267.
    {
  268. 268.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  269. 269.
    "animation" "twilight_attack"
  270. 270.
    "position" "-2233 -24 18"
  271. 271.
    "angles" "0 -19 15"
  272. 272.
    }
  273. 273.
     
  274. 274.
     
  275. 275.
     
  276. 276.
     
  277. 277.
     
  278. 278.
    //BLU SECOND SPAWN AREA BUILDING/BLU FIRST FORWARD SPAWN AREA BUILDING/RED DEFENSIVE STAKEOUT BUILDING
  279. 279.
    "mdl_pp" //beneath the stairs in the middle, near the health pack
  280. 280.
    {
  281. 281.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  282. 282.
    "animation" "Walking_walk_Theshabbycat2x"
  283. 283.
    "position" "-2930 -1050 64"
  284. 284.
    "angles" "0 -166 0"
  285. 285.
    }
  286. 286.
     
  287. 287.
    "mdl_pp" //right window ponk
  288. 288.
    {
  289. 289.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  290. 290.
    "animation" "amazement"
  291. 291.
    "position" "-2656 123 256"
  292. 292.
    "angles" "0 -21 0"
  293. 293.
    }
  294. 294.
     
  295. 295.
    "mdl_pp" //right side of building, over the barrels, near the forklift
  296. 296.
    {
  297. 297.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  298. 298.
    "animation" "twilight_bigbangattack_slow"
  299. 299.
    "position" "-3416 143 87"
  300. 300.
    "angles" "0 -60 0"
  301. 301.
    }
  302. 302.
     
  303. 303.
    "mdl_pp" //blood splatter, near the exit to lower first point
  304. 304.
    {
  305. 305.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  306. 306.
    "animation" "rainbowdash_tailshot_slow"
  307. 307.
    "position" "-3524 -598 64"
  308. 308.
    "angles" "0 -35 0"
  309. 309.
    }
  310. 310.
     
  311. 311.
    "mdl_pp" //in the high left room, near the dropdown window
  312. 312.
    {
  313. 313.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  314. 314.
    "animation" "relaxed_pose"
  315. 315.
    "position" "-3667 -1870 256"
  316. 316.
    "angles" "0 120 0"
  317. 317.
    }
  318. 318.
     
  319. 319.
    "mdl_pp" //high right healthpack room
  320. 320.
    {
  321. 321.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  322. 322.
    "animation" "kick_back"
  323. 323.
    "position" "-2895 -414 256"
  324. 324.
    "angles" "0 -44 0"
  325. 325.
    }
  326. 326.
     
  327. 327.
    "mdl_pp" //in the ceiling somewhere
  328. 328.
    {
  329. 329.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  330. 330.
    "animation" "Breathing_stand_base"
  331. 331.
    "position" "-3274 -1055 472"
  332. 332.
    "angles" "43 87 0"
  333. 333.
    }
  334. 334.
     
  335. 335.
    "mdl_pp" //lower left area near lower spawn exit
  336. 336.
    {
  337. 337.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  338. 338.
    "animation" "kick_back2nd"
  339. 339.
    "position" "-3576 -1346 -0"
  340. 340.
    "angles" "0 138 0"
  341. 341.
    }
  342. 342.
     
  343. 343.
    "mdl_pp" //lower left area right outsidea lower spawn exit
  344. 344.
    {
  345. 345.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  346. 346.
    "animation" "wingles"
  347. 347.
    "position" "-3649 -1619 -0"
  348. 348.
    "angles" "0 -74 0"
  349. 349.
    }
  350. 350.
     
  351. 351.
    "mdl_pp" //out of bounds gmare near helicopter
  352. 352.
    {
  353. 353.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  354. 354.
    "animation" "Breathing_stand_base"
  355. 355.
    "position" "-3449 -1483 705"
  356. 356.
    "angles" "0 -89 0"
  357. 357.
    }
  358. 358.
     
  359. 359.
    "mdl_pp" //out of bounds on theh chooppa
  360. 360.
    {
  361. 361.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  362. 362.
    "animation" "twilight_air_attack"
  363. 363.
    "position" "-3444 -2085 1011"
  364. 364.
    "angles" "0 32 0"
  365. 365.
    }
  366. 366.
     
  367. 367.
    "mdl_pp" //out of bounds mountainmare on the right
  368. 368.
    {
  369. 369.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  370. 370.
    "animation" "Breathing_stand_base"
  371. 371.
    "position" "-2996 -286 667"
  372. 372.
    "angles" "0 -23 0"
  373. 373.
    }
  374. 374.
     
  375. 375.
    "mdl_pp" //cowering in fear from forklift fighter ponk
  376. 376.
    {
  377. 377.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  378. 378.
    "animation" "reverse_walk_fast"
  379. 379.
    "position" "-2872 -457 0"
  380. 380.
    "angles" "0 136 0"
  381. 381.
    }
  382. 382.
     
  383. 383.
    "mdl_pp" //on the fork of the high bridge in the middle
  384. 384.
    {
  385. 385.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  386. 386.
    "animation" "WCD2"
  387. 387.
    "position" "-3311 -818 256"
  388. 388.
    "angles" "0 -34 0"
  389. 389.
    }
  390. 390.
     
  391. 391.
    "mdl_pp" //inside looking out, at the point, shttputtiepptupupupid
  392. 392.
    {
  393. 393.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  394. 394.
    "animation" "amazement2nd"
  395. 395.
    "position" "-3808 -1002 256"
  396. 396.
    "angles" "0 172 0"
  397. 397.
    }
  398. 398.
     
  399. 399.
    "mdl_pp" //outside blu forward spawn door
  400. 400.
    {
  401. 401.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  402. 402.
    "animation" "rainbowdash_ko"
  403. 403.
    "position" "-3134 -1809 256"
  404. 404.
    "angles" "0 136 0"
  405. 405.
    }
  406. 406.
     
  407. 407.
     
  408. 408.
     
  409. 409.
     
  410. 410.
     
  411. 411.
    //BLU SECOND SPAWN INSIDE/BLU FIRST FORWARD SPAWN INSIDE
  412. 412.
    "mdl_pp" //lower locker room
  413. 413.
    {
  414. 414.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  415. 415.
    "animation" "headbang"
  416. 416.
    "position" "-3703 -2192 0"
  417. 417.
    "angles" "0 31 0"
  418. 418.
    }
  419. 419.
     
  420. 420.
    "mdl_pp" //benched
  421. 421.
    {
  422. 422.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  423. 423.
    "animation" "Breathing_sit_base"
  424. 424.
    "position" "-3581 -2294 24"
  425. 425.
    "angles" "0 98 0"
  426. 426.
    }
  427. 427.
     
  428. 428.
    "mdl_pp" //cabinet PIE
  429. 429.
    {
  430. 430.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  431. 431.
    "animation" "Jump"
  432. 432.
    "position" "-3330 -2194 256"
  433. 433.
    "angles" "0 142 0"
  434. 434.
    }
  435. 435.
     
  436. 436.
     
  437. 437.
     
  438. 438.
     
  439. 439.
     
  440. 440.
    //FIRST CAP POINT LOWER AREA/SECOND ATRIUM
  441. 441.
    "mdl_pp" //on the upper lip behind the point
  442. 442.
    {
  443. 443.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  444. 444.
    "animation" "wingles"
  445. 445.
    "position" "-4941 -840 64"
  446. 446.
    "angles" "0 -7 0"
  447. 447.
    }
  448. 448.
     
  449. 449.
    "mdl_pp" //outside right entrance to second lower
  450. 450.
    {
  451. 451.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  452. 452.
    "animation" "rainbowdash_eagledive"
  453. 453.
    "position" "-3932 -112 0"
  454. 454.
    "angles" "0 -115 0"
  455. 455.
    }
  456. 456.
     
  457. 457.
    "mdl_pp" //on the point sssPSPPTPTSPUTUPID
  458. 458.
    {
  459. 459.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  460. 460.
    "animation" "Breathing_lay_base"
  461. 461.
    "position" "-4304 -764 16"
  462. 462.
    "angles" "0 -137 0"
  463. 463.
    }
  464. 464.
     
  465. 465.
    "mdl_pp" //in the left storage crate
  466. 466.
    {
  467. 467.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  468. 468.
    "animation" "rainbowdash_frontalkick"
  469. 469.
    "position" "-4391 -1648 6"
  470. 470.
    "angles" "0 4 0"
  471. 471.
    }
  472. 472.
     
  473. 473.
    "mdl_pp" //guarding right slide door
  474. 474.
    {
  475. 475.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  476. 476.
    "animation" "Jump2x"
  477. 477.
    "position" "-5064 -467 0"
  478. 478.
    "angles" "0 42 0"
  479. 479.
    }
  480. 480.
     
  481. 481.
    "mdl_pp" //out of bounds a gummy enjoyer
  482. 482.
    {
  483. 483.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  484. 484.
    "animation" "Swimming_Genma2x"
  485. 485.
    "position" "-4269 601 -220"
  486. 486.
    "angles" "-13 -106 0"
  487. 487.
    }
  488. 488.
     
  489. 489.
    "mdl_pp" //out of bounds swimming with gummy
  490. 490.
    {
  491. 491.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  492. 492.
    "animation" "Swimming_Genma"
  493. 493.
    "position" "-4317 -325 -220"
  494. 494.
    "angles" "-13 -138 0"
  495. 495.
    }
  496. 496.
     
  497. 497.
    "mdl_pp" //out of bounds also swimming with gummy
  498. 498.
    {
  499. 499.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  500. 500.
    "animation" "Swimming_Genma2x"
  501. 501.
    "position" "-4535 -255 -220"
  502. 502.
    "angles" "-26 -78 0"
  503. 503.
    }
  504. 504.
     
  505. 505.
    "mdl_pp" //out of bounds fearing for the other ponkas life theres a fuarkin croc in there
  506. 506.
    {
  507. 507.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  508. 508.
    "animation" "pony_shocked"
  509. 509.
    "position" "-4789 957 -144"
  510. 510.
    "angles" "0 -38 0"
  511. 511.
    }
  512. 512.
     
  513. 513.
    "mdl_pp" //out of bounds left sidepath near first
  514. 514.
    {
  515. 515.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  516. 516.
    "animation" "dancing_head"
  517. 517.
    "position" "-3931 -2148 -65"
  518. 518.
    "angles" "0 90 0"
  519. 519.
    }
  520. 520.
     
  521. 521.
    "mdl_pp" //out of bounds forklift near first
  522. 522.
    {
  523. 523.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  524. 524.
    "animation" "eating_sit_something_long"
  525. 525.
    "position" "-4928 -2304 65"
  526. 526.
    "angles" "0 -58 0"
  527. 527.
    }
  528. 528.
     
  529. 529.
    "mdl_pp" //scunt ponk eating the medpack
  530. 530.
    {
  531. 531.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  532. 532.
    "animation" "eating_something2nd"
  533. 533.
    "position" "-5125 -1660 0"
  534. 534.
    "angles" "0 17 0"
  535. 535.
    }
  536. 536.
     
  537. 537.
    "mdl_pp" //admiring the opaque but oneway glass
  538. 538.
    {
  539. 539.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  540. 540.
    "animation" "cyhadals_dance2nd_2x"
  541. 541.
    "position" "-3933 -1032 0"
  542. 542.
    "angles" "0 23 0"
  543. 543.
    }
  544. 544.
     
  545. 545.
    "mdl_pp" //admiring the opaque but oneway glass with her best friend
  546. 546.
    {
  547. 547.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  548. 548.
    "animation" "my_life"
  549. 549.
    "position" "-3986 -880 0"
  550. 550.
    "angles" "0 -1 0"
  551. 551.
    }
  552. 552.
     
  553. 553.
    "mdl_pp" //looking at the danger sign on the right
  554. 554.
    {
  555. 555.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  556. 556.
    "animation" "twilight_preparing_slow"
  557. 557.
    "position" "-4735 16 0"
  558. 558.
    "angles" "0 102 0"
  559. 559.
    }
  560. 560.
     
  561. 561.
     
  562. 562.
     
  563. 563.
     
  564. 564.
     
  565. 565.
    //FIRST CAP POINT HIGH AREA
  566. 566.
    "mdl_pp" //right side high second entrance, good god this is going to be minisentry hell
  567. 567.
    {
  568. 568.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  569. 569.
    "animation" "twilight_attack2nd_slower"
  570. 570.
    "position" "-3739 -582 256"
  571. 571.
    "angles" "0 -131 0"
  572. 572.
    }
  573. 573.
     
  574. 574.
    "mdl_pp" //left bridge segment, looking out near crateponk
  575. 575.
    {
  576. 576.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  577. 577.
    "animation" "dancing_head"
  578. 578.
    "position" "-4249 -1165 256"
  579. 579.
    "angles" "0 -2 0"
  580. 580.
    }
  581. 581.
     
  582. 582.
    "mdl_pp" //on the top left storage crates
  583. 583.
    {
  584. 584.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  585. 585.
    "animation" "twilight_superattack_slower"
  586. 586.
    "position" "-4424 -1507 294"
  587. 587.
    "angles" "0 69 0"
  588. 588.
    }
  589. 589.
     
  590. 590.
    "mdl_pp" //operating machine over the point
  591. 591.
    {
  592. 592.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  593. 593.
    "animation" "twilight_block_slower"
  594. 594.
    "position" "-4715 -897 256"
  595. 595.
    "angles" "0 1 0"
  596. 596.
    }
  597. 597.
     
  598. 598.
    "mdl_pp" //left side high flank entrance, closest to fence
  599. 599.
    {
  600. 600.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  601. 601.
    "animation" "somersault_reverse"
  602. 602.
    "position" "-5267 -1589 208"
  603. 603.
    "angles" "0 133 0"
  604. 604.
    }
  605. 605.
     
  606. 606.
    "mdl_pp" //left side high flank entrance, in corner
  607. 607.
    {
  608. 608.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  609. 609.
    "animation" "rainbowdash_superjump"
  610. 610.
    "position" "-5576 -1624 208"
  611. 611.
    "angles" "0 46 0"
  612. 612.
    }
  613. 613.
     
  614. 614.
    "mdl_pp" //right side highflank stairmare
  615. 615.
    {
  616. 616.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  617. 617.
    "animation" "Flying_stationary"
  618. 618.
    "position" "-5518 -479 224"
  619. 619.
    "angles" "0 46 0"
  620. 620.
    }
  621. 621.
     
  622. 622.
    "mdl_pp" //right side near upper flank, next to gate
  623. 623.
    {
  624. 624.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  625. 625.
    "animation" "twilight_kick_slower"
  626. 626.
    "position" "-5285 36 208"
  627. 627.
    "angles" "0 -120 0"
  628. 628.
    }
  629. 629.
     
  630. 630.
    "mdl_pp" //juuuust out of bounds, though you can bomb up to the lip to greet. above top right building near high flank entrance
  631. 631.
    {
  632. 632.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  633. 633.
    "animation" "skating_normal2x"
  634. 634.
    "position" "-5542 -601 464"
  635. 635.
    "angles" "0 43 0"
  636. 636.
    }
  637. 637.
     
  638. 638.
    "mdl_pp" //out of bounds, above right bridge, walking up the stairs
  639. 639.
    {
  640. 640.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  641. 641.
    "animation" "Walk_Genma"
  642. 642.
    "position" "-3532 -593 688"
  643. 643.
    "angles" "-51.5 -179.5 0"
  644. 644.
    }
  645. 645.
     
  646. 646.
    "mdl_pp" //out of bounds, on the waterfall to the right
  647. 647.
    {
  648. 648.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  649. 649.
    "animation" "Jump"
  650. 650.
    "position" "-5735 804 508"
  651. 651.
    "angles" "0 6 0"
  652. 652.
    }
  653. 653.
     
  654. 654.
    "mdl_pp" //out of bounds, in front of helicopter, you dont get to bring friends
  655. 655.
    {
  656. 656.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  657. 657.
    "animation" "anthro_walk"
  658. 658.
    "position" "-3770 -2006 706"
  659. 659.
    "angles" "0 146 0"
  660. 660.
    }
  661. 661.
     
  662. 662.
     
  663. 663.
     
  664. 664.
     
  665. 665.
     
  666. 666.
    //SECOND CAP POINT LOWER AREA/BLU TEMPORARY THIRD SPAWN AREA/SECOND FORWARD SPAWN AREA/ BLU SLIDE DOOR ENTRANCE TO SECOND CAP AREA/THIRD ATRIUM
  667. 667.
    "mdl_pp" //lower stair ponk, near right slide door, and her sister
  668. 668.
    {
  669. 669.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  670. 670.
    "animation" "Walk_happy_Argo2x"
  671. 671.
    "position" "-5439 -83 0"
  672. 672.
    "angles" "0 -38 0"
  673. 673.
    }
  674. 674.
     
  675. 675.
    "mdl_pp" //lower stair ponk, near right slide door, her sister
  676. 676.
    {
  677. 677.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  678. 678.
    "animation" "dancing_head"
  679. 679.
    "position" "-5490 -212 0"
  680. 680.
    "angles" "0 -9 0"
  681. 681.
    }
  682. 682.
     
  683. 683.
    "mdl_pp" //inside left slide door
  684. 684.
    {
  685. 685.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  686. 686.
    "animation" "rainbowdash_idlefighting"
  687. 687.
    "position" "-5527 -1442 0"
  688. 688.
    "angles" "0 23 0"
  689. 689.
    }
  690. 690.
     
  691. 691.
    "mdl_pp" //middle area between the two slide doors
  692. 692.
    {
  693. 693.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  694. 694.
    "animation" "dancing"
  695. 695.
    "position" "-5322 -729 0"
  696. 696.
    "angles" "0 -147 0"
  697. 697.
    }
  698. 698.
     
  699. 699.
    "mdl_pp" //hiding behind crates before second
  700. 700.
    {
  701. 701.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  702. 702.
    "animation" "somersault"
  703. 703.
    "position" "-6028 -846 0"
  704. 704.
    "angles" "0 0 0"
  705. 705.
    }
  706. 706.
     
  707. 707.
    "mdl_pp" //on TOP of those crates, looking right at the point
  708. 708.
    {
  709. 709.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  710. 710.
    "animation" "WCD3"
  711. 711.
    "position" "-6143 -797 111"
  712. 712.
    "angles" "0 -169 0"
  713. 713.
    }
  714. 714.
     
  715. 715.
    "mdl_pp" //right outside of blu temporary third spawn
  716. 716.
    {
  717. 717.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  718. 718.
    "animation" "kick_back"
  719. 719.
    "position" "-6192 -1691 0"
  720. 720.
    "angles" "0 -42 0"
  721. 721.
    }
  722. 722.
     
  723. 723.
    "mdl_pp" //taking up space in the middle of the room, left ponk, looking at point
  724. 724.
    {
  725. 725.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  726. 726.
    "animation" "twilight_attack2nd_slow"
  727. 727.
    "position" "-6614 -1031 -64"
  728. 728.
    "angles" "0 140 0"
  729. 729.
    }
  730. 730.
     
  731. 731.
    "mdl_pp" //taking up space in the middle of the room, right ponk
  732. 732.
    {
  733. 733.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  734. 734.
    "animation" "dancing_head"
  735. 735.
    "position" "-6409 -709 -64"
  736. 736.
    "angles" "0 -133 0"
  737. 737.
    }
  738. 738.
     
  739. 739.
    "mdl_pp" //on the left of point
  740. 740.
    {
  741. 741.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  742. 742.
    "animation" "twilight_blackhole"
  743. 743.
    "position" "-7190 -1149 -64"
  744. 744.
    "angles" "0 23 0"
  745. 745.
    }
  746. 746.
     
  747. 747.
    "mdl_pp" //on the ledge next to point
  748. 748.
    {
  749. 749.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  750. 750.
    "animation" "wingles"
  751. 751.
    "position" "-7180 -623 0"
  752. 752.
    "angles" "0 -40 0"
  753. 753.
    }
  754. 754.
     
  755. 755.
     
  756. 756.
    "mdl_pp" //out of bounds, swimming in the left
  757. 757.
    {
  758. 758.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  759. 759.
    "animation" "Swimming_Genma"
  760. 760.
    "position" "-4374 -2232 -224"
  761. 761.
    "angles" "-30 -64 0"
  762. 762.
    }
  763. 763.
     
  764. 764.
    "mdl_pp" //out of bounds, swimming in the left, jumped in to swim with her friend
  765. 765.
    {
  766. 766.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  767. 767.
    "animation" "Swimming_Genma"
  768. 768.
    "position" "-4266 -2359 -215"
  769. 769.
    "angles" "6 132 0"
  770. 770.
    }
  771. 771.
     
  772. 772.
     
  773. 773.
     
  774. 774.
     
  775. 775.
     
  776. 776.
    //BLU TEMPORARY THIRD SPAWN ROOM INSIDE/BLU TEMPORARY FINALE SPAWN ROOM INSIDE/BLU TEMPORARY SECOND FORWARD SPAWN ROOM INSIDE
  777. 777.
    "mdl_pp" //cheering you on
  778. 778.
    {
  779. 779.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  780. 780.
    "animation" "Jump"
  781. 781.
    "position" "-5857 -1678 0"
  782. 782.
    "angles" "0 84 0"
  783. 783.
    }
  784. 784.
     
  785. 785.
    "mdl_pp" //you are doing great
  786. 786.
    {
  787. 787.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  788. 788.
    "animation" "Walking_walk_Theshabbycat2x"
  789. 789.
    "position" "-5697 -1629 0"
  790. 790.
    "angles" "0 146 0"
  791. 791.
    }
  792. 792.
     
  793. 793.
     
  794. 794.
     
  795. 795.
     
  796. 796.
     
  797. 797.
    //SECOND CAP POINT HIGH AREA/SECOND CAP POINT HIGH AREA MAJOR FLANK/HIGH HEALTHPACK ROOM/HIGH GATE ROOM ABOVE SECOND CAP POINT
  798. 798.
    "mdl_pp" //in the upstairs room next to healthpack room, in the corner
  799. 799.
    {
  800. 800.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  801. 801.
    "animation" "rainbowdash_spinningattack"
  802. 802.
    "position" "-5939 -1128 208"
  803. 803.
    "angles" "0 41 0"
  804. 804.
    }
  805. 805.
     
  806. 806.
    "mdl_pp" //in the upstairs room next to healthpack room, in front of reels
  807. 807.
    {
  808. 808.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  809. 809.
    "animation" "pony_shocked"
  810. 810.
    "position" "-5730 -875 208"
  811. 811.
    "angles" "0 -130 0"
  812. 812.
    }
  813. 813.
     
  814. 814.
    "mdl_pp" //hangin out on top of bridge above point
  815. 815.
    {
  816. 816.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  817. 817.
    "animation" "rainbowdash_wingsshield_slower"
  818. 818.
    "position" "-7181 -1057 208"
  819. 819.
    "angles" "0 94 0"
  820. 820.
    }
  821. 821.
     
  822. 822.
    "mdl_pp" //on the slope going up to high flank
  823. 823.
    {
  824. 824.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  825. 825.
    "animation" "Walking_walk_Theshabbycat"
  826. 826.
    "position" "-6092 200 88"
  827. 827.
    "angles" "0 -177 0"
  828. 828.
    }
  829. 829.
     
  830. 830.
    "mdl_pp" //guarding dropdown from blufags
  831. 831.
    {
  832. 832.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  833. 833.
    "animation" "rainbowdash_lowerhit_slower"
  834. 834.
    "position" "-5733 -325 208"
  835. 835.
    "angles" "0 -109 0"
  836. 836.
    }
  837. 837.
     
  838. 838.
    "mdl_pp" //monitoring the computers
  839. 839.
    {
  840. 840.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  841. 841.
    "animation" "twilight_bigbangattack_slower"
  842. 842.
    "position" "-6717 -209 208"
  843. 843.
    "angles" "0 -136 0"
  844. 844.
    }
  845. 845.
     
  846. 846.
    "mdl_pp" //hanging out at the top of the stairs
  847. 847.
    {
  848. 848.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  849. 849.
    "animation" "dancing_head"
  850. 850.
    "position" "-6200 -515 208"
  851. 851.
    "angles" "0 63 0"
  852. 852.
    }
  853. 853.
     
  854. 854.
    "mdl_pp" //behind the high guard, watching menacingly
  855. 855.
    {
  856. 856.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  857. 857.
    "animation" "pinkie_hop2x"
  858. 858.
    "position" "-6511 41 208"
  859. 859.
    "angles" "0 93 0"
  860. 860.
    }
  861. 861.
     
  862. 862.
    "mdl_pp" //hanging in the healthpack room. always healthy to see another ponk
  863. 863.
    {
  864. 864.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  865. 865.
    "animation" "eating_something"
  866. 866.
    "position" "-5216 -879 208"
  867. 867.
    "angles" "0 57 0"
  868. 868.
    }
  869. 869.
     
  870. 870.
    "mdl_pp" //on bridge looking out
  871. 871.
    {
  872. 872.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  873. 873.
    "animation" "Breathing_stand_base"
  874. 874.
    "position" "-6804 -670 208"
  875. 875.
    "angles" "0 -34 0"
  876. 876.
    }
  877. 877.
     
  878. 878.
     
  879. 879.
     
  880. 880.
     
  881. 881.
     
  882. 882.
    //RED FIRST SPAWN AREA/RED INITIAL SPAWN AREA/HEALTH PACK ROOM LOWER AREA NEXT TO SPAWN ROOM
  883. 883.
    "mdl_pp" //in the backright corner protecting from malicious engineer teletraps
  884. 884.
    {
  885. 885.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  886. 886.
    "animation" "eating_something2nd"
  887. 887.
    "position" "-7658 308 -64"
  888. 888.
    "angles" "0 -40 0"
  889. 889.
    }
  890. 890.
     
  891. 891.
    "mdl_pp" //out of bounds poor ponk teletrapped by engineer
  892. 892.
    {
  893. 893.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  894. 894.
    "animation" "twilight_littlejump_frontal"
  895. 895.
    "position" "-7799 -54 -64"
  896. 896.
    "angles" "0 0 0"
  897. 897.
    }
  898. 898.
     
  899. 899.
    "mdl_pp" //guarding the hallway
  900. 900.
    {
  901. 901.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  902. 902.
    "animation" "rainbowdash_spinningattack"
  903. 903.
    "position" "-6553 -255 -64"
  904. 904.
    "angles" "0 139 0"
  905. 905.
    }
  906. 906.
     
  907. 907.
    "mdl_pp" //under the health pack room stairs
  908. 908.
    {
  909. 909.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  910. 910.
    "animation" "Breathing_lay_base"
  911. 911.
    "position" "-6132 288 -64"
  912. 912.
    "angles" "0 -143 0"
  913. 913.
    }
  914. 914.
     
  915. 915.
    "mdl_pp" //under the dropdown grate
  916. 916.
    {
  917. 917.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  918. 918.
    "animation" "caramel_dancing"
  919. 919.
    "position" "-5923 -405 0"
  920. 920.
    "angles" "0 61 0"
  921. 921.
    }
  922. 922.
     
  923. 923.
    "mdl_pp" //occupying space in that big arse empty room, right
  924. 924.
    {
  925. 925.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  926. 926.
    "animation" "cyhadals_dance1st_2x"
  927. 927.
    "position" "-7240 244 -64"
  928. 928.
    "angles" "0 -83 0"
  929. 929.
    }
  930. 930.
     
  931. 931.
    "mdl_pp" //strategically placed pienkie, left
  932. 932.
    {
  933. 933.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  934. 934.
    "animation" "cyhadals_dance2nd_2x"
  935. 935.
    "position" "-7216 129 -64"
  936. 936.
    "angles" "0 99 0"
  937. 937.
    }
  938. 938.
     
  939. 939.
    "mdl_pp" //at the door to second point
  940. 940.
    {
  941. 941.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  942. 942.
    "animation" "rainbowdash_crumpleblast"
  943. 943.
    "position" "-6914 -375 0"
  944. 944.
    "angles" "0 -109 0"
  945. 945.
    }
  946. 946.
     
  947. 947.
     
  948. 948.
     
  949. 949.
     
  950. 950.
     
  951. 951.
    //RED FIRST SPAWN ROOM INSIDE/RED INITIAL SPAWN ROOM INSIDE
  952. 952.
    "mdl_pp" //the left ponk
  953. 953.
    {
  954. 954.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  955. 955.
    "animation" "Jump"
  956. 956.
    "position" "-7036 820 -64"
  957. 957.
    "angles" "0 -47 0"
  958. 958.
    }
  959. 959.
     
  960. 960.
    "mdl_pp" //the ponk next to the door
  961. 961.
    {
  962. 962.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  963. 963.
    "animation" "twilight_preparing_slower"
  964. 964.
    "position" "-6717 540 -64"
  965. 965.
    "angles" "0 134 0"
  966. 966.
    }
  967. 967.
     
  968. 968.
    "mdl_pp" //out of bounds, on the track
  969. 969.
    {
  970. 970.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  971. 971.
    "animation" "anthro_walk"
  972. 972.
    "position" "-8147 1210 -62"
  973. 973.
    "angles" "0 -58 0"
  974. 974.
    }
  975. 975.
     
  976. 976.
    "mdl_pp" //out of bounds, on the platforms beneath the track, workin hard
  977. 977.
    {
  978. 978.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  979. 979.
    "animation" "Breathing_stand_base"
  980. 980.
    "position" "-7521 910 -224"
  981. 981.
    "angles" "0 -174 0"
  982. 982.
    }
  983. 983.
     
  984. 984.
     
  985. 985.
     
  986. 986.
     
  987. 987.
     
  988. 988.
    //BLU FINALE SPAWN ROOM INSIDE/BLU PERMANENT THIRD SPAWN ROOM INSIDE/BLU PERMANENT SECOND FORWARD SPAWN
  989. 989.
    "mdl_pp" //worrying for her safety, next to cabinet
  990. 990.
    {
  991. 991.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  992. 992.
    "animation" "pony_shocked"
  993. 993.
    "position" "-7631 -1709 0"
  994. 994.
    "angles" "0 48 0"
  995. 995.
    }
  996. 996.
     
  997. 997.
    "mdl_pp" //constant resupply
  998. 998.
    {
  999. 999.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1000. 1000.
    "animation" "Walk_happy_Argo2x"
  1001. 1001.
    "position" "-7566 -1641 0"
  1002. 1002.
    "angles" "0 88 0"
  1003. 1003.
    }
  1004. 1004.
     
  1005. 1005.
     
  1006. 1006.
     
  1007. 1007.
     
  1008. 1008.
     
  1009. 1009.
    //BLU THIRD SPAWN LOWER AREA/BLU PERMANENT FINALE SPAWN LOWER AREA/BLU PERMANENT SECOND FORWARD SPAWN LOWER AREA
  1010. 1010.
    "mdl_pp" //hiding UNDER right stairs, this ones really sneaky
  1011. 1011.
    {
  1012. 1012.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1013. 1013.
    "animation" "rainbowdash_strikegroundattack_slower"
  1014. 1014.
    "position" "-7629 -360 -64"
  1015. 1015.
    "angles" "0 38 0"
  1016. 1016.
    }
  1017. 1017.
     
  1018. 1018.
    "mdl_pp" //ammo pack to right of spawn
  1019. 1019.
    {
  1020. 1020.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1021. 1021.
    "animation" "rainbowdash_wingsshield_slower"
  1022. 1022.
    "position" "-7171 -1419 0"
  1023. 1023.
    "angles" "0 149 0"
  1024. 1024.
    }
  1025. 1025.
     
  1026. 1026.
    "mdl_pp" //on top of barrels behind the main opening near second point
  1027. 1027.
    {
  1028. 1028.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1029. 1029.
    "animation" "skating_normal2x"
  1030. 1030.
    "position" "-7135 -515 161"
  1031. 1031.
    "angles" "0 137 0"
  1032. 1032.
    }
  1033. 1033.
     
  1034. 1034.
    "mdl_pp" //under stairs near spawn
  1035. 1035.
    {
  1036. 1036.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1037. 1037.
    "animation" "twilight_block_slower"
  1038. 1038.
    "position" "-7673 -1468 -64"
  1039. 1039.
    "angles" "0 71 0"
  1040. 1040.
    }
  1041. 1041.
     
  1042. 1042.
    "mdl_pp" //looking toward C or SEEEEEEE markeer pointer phigh
  1043. 1043.
    {
  1044. 1044.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1045. 1045.
    "animation" "WCD"
  1046. 1046.
    "position" "-7314 -816 -64"
  1047. 1047.
    "angles" "0 -175 0"
  1048. 1048.
    }
  1049. 1049.
     
  1050. 1050.
     
  1051. 1051.
     
  1052. 1052.
     
  1053. 1053.
     
  1054. 1054.
    //BLU THIRD SPAWN HIGH AREA/BLU PERMANENT FINALE SPAWN HIGH AREA/BLU PERMANENT SECOND FORWARD SPAWN HIGH AREA/RED STAKEOUT PERFECT ENGINEER SECOND DEFENSE
  1055. 1055.
    "mdl_pp" //high left door to weird high mini flank poner
  1056. 1056.
    {
  1057. 1057.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1058. 1058.
    "animation" "rainbowdash_superjump"
  1059. 1059.
    "position" "-8078 -1206 144"
  1060. 1060.
    "angles" "0 51 0"
  1061. 1061.
    }
  1062. 1062.
     
  1063. 1063.
    "mdl_pp" //out of bounds, ponkcat above spawn
  1064. 1064.
    {
  1065. 1065.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1066. 1066.
    "animation" "Breathing_lay_base"
  1067. 1067.
    "position" "-7369 -1484 354"
  1068. 1068.
    "angles" "0 127 0"
  1069. 1069.
    }
  1070. 1070.
     
  1071. 1071.
    "mdl_pp" //watching blu spawn, with a minisentry
  1072. 1072.
    {
  1073. 1073.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1074. 1074.
    "animation" "pinkie_hop2x"
  1075. 1075.
    "position" "-7629 -1060 144"
  1076. 1076.
    "angles" "0 -61 0"
  1077. 1077.
    }
  1078. 1078.
     
  1079. 1079.
     
  1080. 1080.
     
  1081. 1081.
     
  1082. 1082.
     
  1083. 1083.
    //BLU STATION TO LAST HIGH AREA/FINALE CAP POINT MAJOR HIGH FLANK ENTRANCE/THIRD CAP POINT MAJOR HIGH FLANK ENTRANCE
  1084. 1084.
    "mdl_pp" //crate boss
  1085. 1085.
    {
  1086. 1086.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1087. 1087.
    "animation" "Breathing_lay_base"
  1088. 1088.
    "position" "-9042 -193 193"
  1089. 1089.
    "angles" "0 2 0"
  1090. 1090.
    }
  1091. 1091.
     
  1092. 1092.
    "mdl_pp" //watching stairs next to crateponk
  1093. 1093.
    {
  1094. 1094.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1095. 1095.
    "animation" "relaxed_pose"
  1096. 1096.
    "position" "-9054 -150 96"
  1097. 1097.
    "angles" "0 91 0"
  1098. 1098.
    }
  1099. 1099.
     
  1100. 1100.
    "mdl_pp" //taunting red on ledge
  1101. 1101.
    {
  1102. 1102.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1103. 1103.
    "animation" "sensual_butt_movement"
  1104. 1104.
    "position" "-8332 -229 96"
  1105. 1105.
    "angles" "0 48 0"
  1106. 1106.
    }
  1107. 1107.
     
  1108. 1108.
    "mdl_pp" //out of bounds, on the crossbeam (thats in play, try it bros)
  1109. 1109.
    {
  1110. 1110.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1111. 1111.
    "animation" "Breathing_lay_base"
  1112. 1112.
    "position" "-8363 -671 383"
  1113. 1113.
    "angles" "0 179 0"
  1114. 1114.
    }
  1115. 1115.
     
  1116. 1116.
    "mdl_pp" //out of bounds, left top building
  1117. 1117.
    {
  1118. 1118.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1119. 1119.
    "animation" "Breathing_stand_base"
  1120. 1120.
    "position" "-8622 -1203 416"
  1121. 1121.
    "angles" "0 53 0"
  1122. 1122.
    }
  1123. 1123.
     
  1124. 1124.
    "mdl_pp" //monitoring square near the entrance to high flank
  1125. 1125.
    {
  1126. 1126.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1127. 1127.
    "animation" "twilight_air_attack_slower"
  1128. 1128.
    "position" "-9195 -502 96"
  1129. 1129.
    "angles" "0 -179 0"
  1130. 1130.
    }
  1131. 1131.
     
  1132. 1132.
    "mdl_pp" //chilling next to another ponk looking toward choke
  1133. 1133.
    {
  1134. 1134.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1135. 1135.
    "animation" "WCD4"
  1136. 1136.
    "position" "-8239 -264 96"
  1137. 1137.
    "angles" "0 -123 0"
  1138. 1138.
    }
  1139. 1139.
     
  1140. 1140.
     
  1141. 1141.
     
  1142. 1142.
     
  1143. 1143.
     
  1144. 1144.
    //BLU STATION TO LAST LOWER AREA/FINALE CHOKE/THIRD CAP POINT CHOKE/FORTH ATRIUM
  1145. 1145.
    "mdl_pp" //conversing on the left, closer to red side
  1146. 1146.
    {
  1147. 1147.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1148. 1148.
    "animation" "twilight_attack2nd_slower"
  1149. 1149.
    "position" "-8488 -1452 -64"
  1150. 1150.
    "angles" "0 31 0"
  1151. 1151.
    }
  1152. 1152.
     
  1153. 1153.
    "mdl_pp" //also conversin on the left, closer to blu side
  1154. 1154.
    {
  1155. 1155.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1156. 1156.
    "animation" "twilight_ready"
  1157. 1157.
    "position" "-8272 -1472 -64"
  1158. 1158.
    "angles" "0 124 0"
  1159. 1159.
    }
  1160. 1160.
     
  1161. 1161.
    "mdl_pp" //looking at choke through the glass
  1162. 1162.
    {
  1163. 1163.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1164. 1164.
    "animation" "skating_normal2x"
  1165. 1165.
    "position" "-8333 -864 -64"
  1166. 1166.
    "angles" "0 -179 0"
  1167. 1167.
    }
  1168. 1168.
     
  1169. 1169.
    "mdl_pp" //managing the cart on the far right
  1170. 1170.
    {
  1171. 1171.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1172. 1172.
    "animation" "kick_back2nd"
  1173. 1173.
    "position" "-8742 -80 -64"
  1174. 1174.
    "angles" "0 173 0"
  1175. 1175.
    }
  1176. 1176.
     
  1177. 1177.
    "mdl_pp" //pinkamena under stairs
  1178. 1178.
    {
  1179. 1179.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1180. 1180.
    "animation" "twilight_attack_slower"
  1181. 1181.
    "position" "-9372 69 -174"
  1182. 1182.
    "angles" "0 -143 0"
  1183. 1183.
    }
  1184. 1184.
     
  1185. 1185.
     
  1186. 1186.
    "mdl_pp" //out of bounds TUMMY ACHE in operating room
  1187. 1187.
    {
  1188. 1188.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1189. 1189.
    "animation" "rainbowdash_stuckpose"
  1190. 1190.
    "position" "-9117 -1265 -126"
  1191. 1191.
    "angles" "0 108 80"
  1192. 1192.
    }
  1193. 1193.
     
  1194. 1194.
    "mdl_pp" //out of bounds operator ponk dancing on the job
  1195. 1195.
    {
  1196. 1196.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1197. 1197.
    "animation" "my_life"
  1198. 1198.
    "position" "-9067 -1378 -176"
  1199. 1199.
    "angles" "0 93 0"
  1200. 1200.
    }
  1201. 1201.
     
  1202. 1202.
    "mdl_pp" //pie near lower health pack and stairs entrance
  1203. 1203.
    {
  1204. 1204.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1205. 1205.
    "animation" "dancing_head"
  1206. 1206.
    "position" "-8944 -225 -176"
  1207. 1207.
    "angles" "0 -66 0"
  1208. 1208.
    }
  1209. 1209.
     
  1210. 1210.
    "mdl_pp" //on the left lipped area
  1211. 1211.
    {
  1212. 1212.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1213. 1213.
    "animation" "WCD2"
  1214. 1214.
    "position" "-8763 -1145 -64"
  1215. 1215.
    "angles" "0 51 0"
  1216. 1216.
    }
  1217. 1217.
     
  1218. 1218.
    "mdl_pp" //pocket blu ponk, supporting the fight through choke
  1219. 1219.
    {
  1220. 1220.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1221. 1221.
    "animation" "twilight_superattack"
  1222. 1222.
    "position" "-8682 -833 -176"
  1223. 1223.
    "angles" "0 -174 0"
  1224. 1224.
    }
  1225. 1225.
     
  1226. 1226.
     
  1227. 1227.
     
  1228. 1228.
     
  1229. 1229.
     
  1230. 1230.
    //THIRD CAP POINT MAJOR HIGH FLANK/FINALE CAP POINT MAJOR HIGH FLANK
  1231. 1231.
    "mdl_pp" //staring through window at blus sentry
  1232. 1232.
    {
  1233. 1233.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1234. 1234.
    "animation" "Fly_stationary_Prepwned"
  1235. 1235.
    "position" "-8741 -1160 120"
  1236. 1236.
    "angles" "0 60 0"
  1237. 1237.
    }
  1238. 1238.
     
  1239. 1239.
    "mdl_pp" //on sentry crate, im sorry
  1240. 1240.
    {
  1241. 1241.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1242. 1242.
    "animation" "Breathing_sit_base"
  1243. 1243.
    "position" "-8896 -1473 211"
  1244. 1244.
    "angles" "0 114 0"
  1245. 1245.
    }
  1246. 1246.
     
  1247. 1247.
    "mdl_pp" //watching phone
  1248. 1248.
    {
  1249. 1249.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1250. 1250.
    "animation" "twilight_bigbangattack_slower"
  1251. 1251.
    "position" "-8772 -1687 96"
  1252. 1252.
    "angles" "0 -91 0"
  1253. 1253.
    }
  1254. 1254.
     
  1255. 1255.
    "mdl_pp" //admiring the odd miniature flank just there, closer to red
  1256. 1256.
    {
  1257. 1257.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1258. 1258.
    "animation" "twilight_blackhole"
  1259. 1259.
    "position" "-10159 -1924 0"
  1260. 1260.
    "angles" "0 35 0"
  1261. 1261.
    }
  1262. 1262.
     
  1263. 1263.
    "mdl_pp" //watching last through window
  1264. 1264.
    {
  1265. 1265.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1266. 1266.
    "animation" "Jump2x"
  1267. 1267.
    "position" "-9222 -820 96"
  1268. 1268.
    "angles" "0 -179 0"
  1269. 1269.
    }
  1270. 1270.
     
  1271. 1271.
    "mdl_pp" //welcoming blu in
  1272. 1272.
    {
  1273. 1273.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1274. 1274.
    "animation" "twilight_block_slower"
  1275. 1275.
    "position" "-8939 -879 96"
  1276. 1276.
    "angles" "0 121 0"
  1277. 1277.
    }
  1278. 1278.
     
  1279. 1279.
    "mdl_pp" //soldier ward, splash guard for engineers
  1280. 1280.
    {
  1281. 1281.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1282. 1282.
    "animation" "Robot"
  1283. 1283.
    "position" "-9710 -1439 0"
  1284. 1284.
    "angles" "0 -32 0"
  1285. 1285.
    }
  1286. 1286.
     
  1287. 1287.
    "mdl_pp" //also looking at weird subflank but on blu this time fuck you red
  1288. 1288.
    {
  1289. 1289.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1290. 1290.
    "animation" "Walking_walk_Theshabbycat"
  1291. 1291.
    "position" "-9171 -1579 96"
  1292. 1292.
    "angles" "0 -170 0"
  1293. 1293.
    }
  1294. 1294.
     
  1295. 1295.
     
  1296. 1296.
     
  1297. 1297.
     
  1298. 1298.
     
  1299. 1299.
    //THIRD CAP POINT LOW FLANK/FINALE CAP POINT LOW FLANK
  1300. 1300.
    "mdl_pp" //healthmare welcoming down adventurers
  1301. 1301.
    {
  1302. 1302.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1303. 1303.
    "animation" "twilight_kick"
  1304. 1304.
    "position" "-8977 -1866 -152"
  1305. 1305.
    "angles" "0 163 0"
  1306. 1306.
    }
  1307. 1307.
     
  1308. 1308.
    "mdl_pp" //FAN STUCK
  1309. 1309.
    {
  1310. 1310.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1311. 1311.
    "animation" "Walk_Damagek"
  1312. 1312.
    "position" "-9475 -1845 -152"
  1313. 1313.
    "angles" "0 -3 0"
  1314. 1314.
    }
  1315. 1315.
     
  1316. 1316.
    "mdl_pp" //pie in the pipes under red spawn
  1317. 1317.
    {
  1318. 1318.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1319. 1319.
    "animation" "Crawling_Genma"
  1320. 1320.
    "position" "-10368 -679 -152"
  1321. 1321.
    "angles" "0 -95 0"
  1322. 1322.
    }
  1323. 1323.
     
  1324. 1324.
    "mdl_pp" //pie in the pipes under red spawn 2
  1325. 1325.
    {
  1326. 1326.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1327. 1327.
    "animation" "Walk_Damagek"
  1328. 1328.
    "position" "-10416 -803 -152"
  1329. 1329.
    "angles" "0 -87 0"
  1330. 1330.
    }
  1331. 1331.
     
  1332. 1332.
    "mdl_pp" //just outside pipes
  1333. 1333.
    {
  1334. 1334.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1335. 1335.
    "animation" "dancing_head"
  1336. 1336.
    "position" "-10215 -1696 -176"
  1337. 1337.
    "angles" "0 49 0"
  1338. 1338.
    }
  1339. 1339.
     
  1340. 1340.
    "mdl_pp" //pie in the pipes
  1341. 1341.
    {
  1342. 1342.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1343. 1343.
    "animation" "twilight_littlejump_frontal"
  1344. 1344.
    "position" "-9741 -1551 -152"
  1345. 1345.
    "angles" "0 -90 0"
  1346. 1346.
    }
  1347. 1347.
     
  1348. 1348.
    "mdl_pp" //top of stairs far left
  1349. 1349.
    {
  1350. 1350.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1351. 1351.
    "animation" "rainbowdash_frontalkick_slow"
  1352. 1352.
    "position" "-10724 -1594 0"
  1353. 1353.
    "angles" "0 3 0"
  1354. 1354.
    }
  1355. 1355.
     
  1356. 1356.
    "mdl_pp" //gmare 2
  1357. 1357.
    {
  1358. 1358.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1359. 1359.
    "animation" "Breathing_stand_base"
  1360. 1360.
    "position" "-8273 -2488 -31"
  1361. 1361.
    "angles" "0 150 0"
  1362. 1362.
    }
  1363. 1363.
     
  1364. 1364.
    "mdl_pp" //MAREEEE IN THE WAAAAAATER
  1365. 1365.
    {
  1366. 1366.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1367. 1367.
    "animation" "Swimming_Genma"
  1368. 1368.
    "position" "-8765 -2450 -445"
  1369. 1369.
    "angles" "-33 130 0"
  1370. 1370.
    }
  1371. 1371.
     
  1372. 1372.
    "mdl_pp" //school of PONK in the water
  1373. 1373.
    {
  1374. 1374.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1375. 1375.
    "animation" "Swimming_Genma"
  1376. 1376.
    "position" "-8649 -2332 -445"
  1377. 1377.
    "angles" "-34 145 0"
  1378. 1378.
    }
  1379. 1379.
     
  1380. 1380.
    "mdl_pp" //hangin near the slopes and vent openings
  1381. 1381.
    {
  1382. 1382.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1383. 1383.
    "animation" "twilight_preparing"
  1384. 1384.
    "position" "-10755 -1473 -176"
  1385. 1385.
    "angles" "0 -8 0"
  1386. 1386.
    }
  1387. 1387.
     
  1388. 1388.
     
  1389. 1389.
     
  1390. 1390.
     
  1391. 1391.
     
  1392. 1392.
    //THIRD CAP POINT AREA/FINALE CAP POINT AREA, ENGINEER BREEDING GROUNDS
  1393. 1393.
    "mdl_pp" //top right, watchin red spawn
  1394. 1394.
    {
  1395. 1395.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1396. 1396.
    "animation" "WCD4"
  1397. 1397.
    "position" "-10114 -302 115"
  1398. 1398.
    "angles" "0 -160 0"
  1399. 1399.
    }
  1400. 1400.
     
  1401. 1401.
    "mdl_pp" //bridge pie, minisentry GOD
  1402. 1402.
    {
  1403. 1403.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1404. 1404.
    "animation" "dancing_head"
  1405. 1405.
    "position" "-10074 -1250 0"
  1406. 1406.
    "angles" "0 44 0"
  1407. 1407.
    }
  1408. 1408.
     
  1409. 1409.
    "mdl_pp" //just outta spawn, freaking out
  1410. 1410.
    {
  1411. 1411.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1412. 1412.
    "animation" "twilight_preparing"
  1413. 1413.
    "position" "-10265 -641 0"
  1414. 1414.
    "angles" "0 -17 0"
  1415. 1415.
    }
  1416. 1416.
     
  1417. 1417.
    "mdl_pp" //on point destroying redfags
  1418. 1418.
    {
  1419. 1419.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1420. 1420.
    "animation" "rainbowdash_superattack"
  1421. 1421.
    "position" "-9575 -1035 -176"
  1422. 1422.
    "angles" "0 139 0"
  1423. 1423.
    }
  1424. 1424.
     
  1425. 1425.
    "mdl_pp" //on point fighting the choke
  1426. 1426.
    {
  1427. 1427.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1428. 1428.
    "animation" "rainbowdash_tailshot"
  1429. 1429.
    "position" "-9438 -778 -183"
  1430. 1430.
    "angles" "0 -25 0"
  1431. 1431.
    }
  1432. 1432.
     
  1433. 1433.
    "mdl_pp" //what the hay hold our horses
  1434. 1434.
    {
  1435. 1435.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1436. 1436.
    "animation" "Breathing_lay_base"
  1437. 1437.
    "position" "-10147 -769 -180"
  1438. 1438.
    "angles" "0 -19 0"
  1439. 1439.
    }
  1440. 1440.
     
  1441. 1441.
    "mdl_pp" //right side cratey pie
  1442. 1442.
    {
  1443. 1443.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1444. 1444.
    "animation" "pinkie_hop"
  1445. 1445.
    "position" "-9621 -357 -64"
  1446. 1446.
    "angles" "0 -178 0"
  1447. 1447.
    }
  1448. 1448.
     
  1449. 1449.
    "mdl_pp" //this pony loves being on top of things, left side machine boxes
  1450. 1450.
    {
  1451. 1451.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1452. 1452.
    "animation" "twilight_ready_slow"
  1453. 1453.
    "position" "-10120 -1453 141"
  1454. 1454.
    "angles" "0 29 0"
  1455. 1455.
    }
  1456. 1456.
     
  1457. 1457.
    "mdl_pp" //bottom right corner
  1458. 1458.
    {
  1459. 1459.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1460. 1460.
    "animation" "twilight_superattack"
  1461. 1461.
    "position" "-9362 -181 -179"
  1462. 1462.
    "angles" "0 -130 0"
  1463. 1463.
    }
  1464. 1464.
     
  1465. 1465.
    "mdl_pp" //scared, right outside left red spawn door
  1466. 1466.
    {
  1467. 1467.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1468. 1468.
    "animation" "amazement"
  1469. 1469.
    "position" "-10377 -1100 0"
  1470. 1470.
    "angles" "0 36 0"
  1471. 1471.
    }
  1472. 1472.
     
  1473. 1473.
     
  1474. 1474.
     
  1475. 1475.
     
  1476. 1476.
     
  1477. 1477.
    //RED SECOND SPAWN ROOM INSIDE, RED FIRST BACKWARD SPAWN ROOM INSIDE, RED FINALE SPAWN ROOM INSIDE
  1478. 1478.
    //subsection, infinite congaline TEST. ~75 seems the move?
  1479. 1479.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1480. 1480.
    {
  1481. 1481.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1482. 1482.
    "animation" "Conga"
  1483. 1483.
    "position" "-11314 -1227 -8"
  1484. 1484.
    "angles" "0 90 0"
  1485. 1485.
    }
  1486. 1486.
     
  1487. 1487.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1488. 1488.
    {
  1489. 1489.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1490. 1490.
    "animation" "Conga"
  1491. 1491.
    "position" "-11314 -1152 -8"
  1492. 1492.
    "angles" "0 90 0"
  1493. 1493.
    }
  1494. 1494.
     
  1495. 1495.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1496. 1496.
    {
  1497. 1497.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1498. 1498.
    "animation" "Conga"
  1499. 1499.
    "position" "-11314 -1077 -8"
  1500. 1500.
    "angles" "0 90 0"
  1501. 1501.
    }
  1502. 1502.
     
  1503. 1503.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1504. 1504.
    {
  1505. 1505.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1506. 1506.
    "animation" "Conga"
  1507. 1507.
    "position" "-11314 -1002 -8"
  1508. 1508.
    "angles" "0 90 0"
  1509. 1509.
    }
  1510. 1510.
     
  1511. 1511.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1512. 1512.
    {
  1513. 1513.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1514. 1514.
    "animation" "Conga"
  1515. 1515.
    "position" "-11314 -927 -8"
  1516. 1516.
    "angles" "0 90 0"
  1517. 1517.
    }
  1518. 1518.
     
  1519. 1519.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1520. 1520.
    {
  1521. 1521.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1522. 1522.
    "animation" "Conga"
  1523. 1523.
    "position" "-11314 -852 -8"
  1524. 1524.
    "angles" "0 90 0"
  1525. 1525.
    }
  1526. 1526.
     
  1527. 1527.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1528. 1528.
    {
  1529. 1529.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1530. 1530.
    "animation" "Conga"
  1531. 1531.
    "position" "-11314 -777 -8"
  1532. 1532.
    "angles" "0 90 0"
  1533. 1533.
    }
  1534. 1534.
     
  1535. 1535.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1536. 1536.
    {
  1537. 1537.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1538. 1538.
    "animation" "Conga"
  1539. 1539.
    "position" "-11314 -702 -8"
  1540. 1540.
    "angles" "0 90 0"
  1541. 1541.
    }
  1542. 1542.
     
  1543. 1543.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1544. 1544.
    {
  1545. 1545.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1546. 1546.
    "animation" "Conga"
  1547. 1547.
    "position" "-11314 -627 -8"
  1548. 1548.
    "angles" "0 90 0"
  1549. 1549.
    }
  1550. 1550.
     
  1551. 1551.
    "mdl_pp" //out of bounds bridge congaline behind spawn
  1552. 1552.
    {
  1553. 1553.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1554. 1554.
    "animation" "Conga"
  1555. 1555.
    "position" "-11314 -552 -8"
  1556. 1556.
    "angles" "0 90 0"
  1557. 1557.
    }
  1558. 1558.
     
  1559. 1559.
    "mdl_pp" //whattle it be fellas there are three doors
  1560. 1560.
    {
  1561. 1561.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1562. 1562.
    "animation" "twilight_attack2nd"
  1563. 1563.
    "position" "-10539 160 0"
  1564. 1564.
    "angles" "0 -83 0"
  1565. 1565.
    }
  1566. 1566.
     
  1567. 1567.
    "mdl_pp" //door number 2
  1568. 1568.
    {
  1569. 1569.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1570. 1570.
    "animation" "somersault_reverse"
  1571. 1571.
    "position" "-10663 -31 0"
  1572. 1572.
    "angles" "0 -35 0"
  1573. 1573.
    }
  1574. 1574.
     
  1575. 1575.
    "mdl_pp" //DOOR NUMBA 3
  1576. 1576.
    {
  1577. 1577.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1578. 1578.
    "animation" "headbang_reverse2x"
  1579. 1579.
    "position" "-10802 -154 0"
  1580. 1580.
    "angles" "0 155 0"
  1581. 1581.
    }
  1582. 1582.
     
  1583. 1583.
    "mdl_pp" //next to health cabinet
  1584. 1584.
    {
  1585. 1585.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1586. 1586.
    "animation" "dancing"
  1587. 1587.
    "position" "-10732 -704 0"
  1588. 1588.
    "angles" "0 157 0"
  1589. 1589.
    }
  1590. 1590.
     
  1591. 1591.
    "mdl_pp" //benchwarmer
  1592. 1592.
    {
  1593. 1593.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1594. 1594.
    "animation" "Breathing_sit_base"
  1595. 1595.
    "position" "-10799 -1304 24"
  1596. 1596.
    "angles" "0 103 0"
  1597. 1597.
    }
  1598. 1598.
     
  1599. 1599.
     
  1600. 1600.
     
  1601. 1601.
     
  1602. 1602.
     
  1603. 1603.
    //absolute background
  1604. 1604.
    "mdl_pp" //volcano banger
  1605. 1605.
    {
  1606. 1606.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1607. 1607.
    "animation" "headbang2x"
  1608. 1608.
    "position" "-6686 5771 -162"
  1609. 1609.
    "angles" "0 112 0"
  1610. 1610.
    }
  1611. 1611.
     
  1612. 1612.
    "mdl_pp" //EATING
  1613. 1613.
    {
  1614. 1614.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1615. 1615.
    "animation" "eating_something"
  1616. 1616.
    "position" "-6885 5852 -146"
  1617. 1617.
    "angles" "0 50 0"
  1618. 1618.
    }
  1619. 1619.
     
  1620. 1620.
    "mdl_pp" //watchin the war
  1621. 1621.
    {
  1622. 1622.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1623. 1623.
    "animation" "wingles"
  1624. 1624.
    "position" "-7278 5703 -138"
  1625. 1625.
    "angles" "0 -69 0"
  1626. 1626.
    }
  1627. 1627.
     
  1628. 1628.
    "mdl_pp" //behind the left background volcano
  1629. 1629.
    {
  1630. 1630.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1631. 1631.
    "animation" "Breathing_stand_base"
  1632. 1632.
    "position" "-7209 5945 -117"
  1633. 1633.
    "angles" "0 -61 0"
  1634. 1634.
    }
  1635. 1635.
     
  1636. 1636.
    "mdl_pp" //thar she blows
  1637. 1637.
    {
  1638. 1638.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1639. 1639.
    "animation" "Swimming_Genma2x"
  1640. 1640.
    "position" "-6845 5543 -215"
  1641. 1641.
    "angles" "-16 -102 0"
  1642. 1642.
    }
  1643. 1643.
     
  1644. 1644.
    "mdl_pp" //nessie ponk
  1645. 1645.
    {
  1646. 1646.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1647. 1647.
    "animation" "Breathing_stand_base"
  1648. 1648.
    "position" "-6945 5443 -215"
  1649. 1649.
    "angles" "0 -151 0"
  1650. 1650.
    }
  1651. 1651.
     
  1652. 1652.
    "mdl_pp" //piemera
  1653. 1653.
    {
  1654. 1654.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1655. 1655.
    "animation" "Swimming_Genma"
  1656. 1656.
    "position" "-6897 4800 -212"
  1657. 1657.
    "angles" "-13 88 0"
  1658. 1658.
    }
  1659. 1659.
     
  1660. 1660.
    "mdl_pp" //bouey ponka MONSTER
  1661. 1661.
    {
  1662. 1662.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1663. 1663.
    "animation" "Swimming_Genma2x"
  1664. 1664.
    "position" "-6673 4730 -215"
  1665. 1665.
    "angles" "-13 108 0"
  1666. 1666.
    }
  1667. 1667.
     
  1668. 1668.
    "mdl_pp" //ponkzilla, right
  1669. 1669.
    {
  1670. 1670.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1671. 1671.
    "animation" "dancing_head"
  1672. 1672.
    "position" "-6656 5100 -100"
  1673. 1673.
    "angles" "30 161 0"
  1674. 1674.
    }
  1675. 1675.
     
  1676. 1676.
    "mdl_pp" //jurassic ponk, left
  1677. 1677.
    {
  1678. 1678.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1679. 1679.
    "animation" "rainbowdash_idlefighting"
  1680. 1680.
    "position" "-6656 5042 -105"
  1681. 1681.
    "angles" "23 -162 0"
  1682. 1682.
    }
  1683. 1683.
     
  1684. 1684.
    "mdl_pp" //IN the absolute background volcano
  1685. 1685.
    {
  1686. 1686.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1687. 1687.
    "animation" "Swimming_Genma"
  1688. 1688.
    "position" "-6655 6015 -45"
  1689. 1689.
    "angles" "-89 -167 0"
  1690. 1690.
    }
  1691. 1691.
     
  1692. 1692.
    "mdl_pp" //IN THE BIG ASS VOLCANO MIDMAP, dont talk to me or my daughter
  1693. 1693.
    {
  1694. 1694.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1695. 1695.
    "animation" "Breathing_stand_base"
  1696. 1696.
    "position" "-7128 5047 -22"
  1697. 1697.
    "angles" "17 12 0"
  1698. 1698.
    }
  1699. 1699.
     
  1700. 1700.
    "mdl_pp" //on top of the volcano doom machinegunner reference fuck you, near mom
  1701. 1701.
    {
  1702. 1702.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1703. 1703.
    "animation" "Breathing_stand_base"
  1704. 1704.
    "position" "-6805 -737 2621"
  1705. 1705.
    "angles" "0 -1 0"
  1706. 1706.
    }
  1707. 1707.
     
  1708. 1708.
    "mdl_pp" //last looking in through torn open ceiling
  1709. 1709.
    {
  1710. 1710.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1711. 1711.
    "animation" "Breathing_stand_base"
  1712. 1712.
    "position" "-7268 5098 -16"
  1713. 1713.
    "angles" "89 -45 0"
  1714. 1714.
    }
  1715. 1715.
     
  1716. 1716.
    "mdl_pp" //mountains visible from blu initial spawn window
  1717. 1717.
    {
  1718. 1718.
    "path" "models/enhanced_ponies/vn_enh_pinkiepie.mdl"
  1719. 1719.
    "animation" "pinkie_hop2x"
  1720. 1720.
    "position" "-5876 5070 -126"
  1721. 1721.
    "angles" "0 -168 0"
  1722. 1722.
    }
  1723. 1723.
     
  1724. 1724.
    }

Yandere Thread - Yandere Applejack (completed)

by Guest

Bonding with Nature

by Guest

The Long and Short of It (RGRE)

by Guest

incest relationships piece of the whole pie (lewd) by Frostybox[...]

by Guest

incest thread piece of the (non-canon) pie, limestone's pie by[...]

by Guest