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OPG HAVOK GAMING GUIDE THING i think

By Guest
Created: 2024-09-15 14:41:48
Expiry: Never

  1. CAZEK
  2. GOOD
  3. >Good air
  4. >Good tier 1 tank
  5. >Up to 10 nuke silos to be built
  6. >Nukes can target anywhere on the map (can be shot down by AA)
  7. >Anti ground tier 2 defense cannon
  8. >Nemesis titan does heavy single target damage
  9. BAD
  10. >Weak anti air
  11. >Fragile air units
  12. >No tier 2 attack units
  13. >Nukes are expensive (20k)
  14. GOOD AGAINST:
  15. Allies (Behemoths beat their tier 1s)
  16. Damaroids (Behemoths beat Buffalos)
  17. Players with weak or slow firing anti air
  18.  
  19. TIHO
  20. GOOD
  21. >Cheap and very powerful tier 2 Heavy Tank
  22. >Heavy tank shreds air and ground
  23. >Cheap income buildings
  24. BAD
  25. >Nonexistant air
  26. >Weak defenses
  27. >Melee Titan unit
  28. GOOD AGAINST:
  29. Targ (Heavy tanks overwhelm them)
  30. Damaroids (Heavy tank is uncapturable)
  31. Wochuw (Heavy tank shreds air)
  32. Titans
  33.  
  34. WOCHUW
  35. GOOD
  36. >Air focus
  37. >Tanky and powerful air units
  38. >Tier 2 Zeppelins have very good range and damage
  39. >Easily able to overwhelm enemy anti air
  40. >Tier 2 defense cannons with improved rate of fire
  41. >Cicada titan is an air unit and incredibly tanky
  42. BAD
  43. >Only weak tier 1 ground units are available
  44. >Weak anti air turrets
  45. >Expensive units
  46. >Large and slow units
  47. >No tier 2 income
  48. >Zeppelins cannot take much punishment
  49. GOOD AGAINST:
  50. Cazek (Bad anti air)
  51. Targ (Bad anti air dps)
  52.  
  53. DAMAROIDS
  54. GOOD
  55. >Fast and cheap capture unit
  56. >Dual purpose and tanky main battle tank
  57. >Can take out players incredibly easily in the early game
  58. >Competent air
  59. BAD
  60. >Extensive micromanagement
  61. >Tier 2 capture tower is wholly underpowered (Canot capture tier 2, Slow capture)
  62. >Tier 2 Drone unit is overpriced for what it cant do (Cannot capture tier 2)
  63. >Useless Titan (Cannot capture tier 2, Slow capture)
  64. >Scales badly as time goes on unless you steal someone else's builder
  65. GOOD AGAINST:
  66. ALL factions in the early game
  67.  
  68. ALLIES
  69. GOOD
  70. >Cheap tier 1 units
  71. >Only one tier 2 income building required to reach max income
  72. >Fast and long ranged titan (if manually aimed)
  73. >Strongest tier 2 defense tower in the game (Railguns)
  74. >Strong tier 2 units
  75. BAD
  76. >Tier 2 MLRS unit does pitiful damage despite being expensive
  77. >Tier 2 Heavy Tank is incredibly slow
  78. >Tier 2 AA Gepard Tank has bad range
  79. >Slow income buildup
  80. >Weak tier 1 units
  81. GOOD AGAINST:
  82. Tiho (Railguns kill ground)
  83. Wochuw (Railguns kill air)
  84.  
  85. TARG
  86. GOOD
  87. >Strong anti-nuke defense
  88. >Strong tier 1 Laser Tank
  89. >Titan unit has incredible range and splash damage, game ender
  90. >Excellent Air
  91. >Long ranged tier 2 Heavy Tank
  92. >Deals with weak swarms of enemies easily
  93. BAD
  94. >Bad defenses (Weak damage)
  95. >Incredibly fragile tier 2 air unit
  96. >Expensive units
  97. >Slow units
  98. GOOD AGAINST:
  99. Damaroids
  100. Cazek (anti-nuke)

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