401 2.58 KB 100
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CAZEK
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GOOD
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>Good air
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>Good tier 1 tank
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>Up to 10 nuke silos to be built
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>Nukes can target anywhere on the map (can be shot down by AA)
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>Anti ground tier 2 defense cannon
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>Nemesis titan does heavy single target damage
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BAD
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>Weak anti air
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>Fragile air units
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>No tier 2 attack units
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>Nukes are expensive (20k)
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GOOD AGAINST:
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Allies (Behemoths beat their tier 1s)
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Damaroids (Behemoths beat Buffalos)
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Players with weak or slow firing anti air
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TIHO
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GOOD
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>Cheap and very powerful tier 2 Heavy Tank
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>Heavy tank shreds air and ground
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>Cheap income buildings
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BAD
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>Nonexistant air
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>Weak defenses
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>Melee Titan unit
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GOOD AGAINST:
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Targ (Heavy tanks overwhelm them)
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Damaroids (Heavy tank is uncapturable)
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Wochuw (Heavy tank shreds air)
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Titans
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WOCHUW
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GOOD
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>Air focus
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>Tanky and powerful air units
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>Tier 2 Zeppelins have very good range and damage
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>Easily able to overwhelm enemy anti air
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>Tier 2 defense cannons with improved rate of fire
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>Cicada titan is an air unit and incredibly tanky
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BAD
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>Only weak tier 1 ground units are available
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>Weak anti air turrets
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>Expensive units
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>Large and slow units
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>No tier 2 income
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>Zeppelins cannot take much punishment
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GOOD AGAINST:
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Cazek (Bad anti air)
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Targ (Bad anti air dps)
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DAMAROIDS
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GOOD
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>Fast and cheap capture unit
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>Dual purpose and tanky main battle tank
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>Can take out players incredibly easily in the early game
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>Competent air
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BAD
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>Extensive micromanagement
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>Tier 2 capture tower is wholly underpowered (Canot capture tier 2, Slow capture)
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>Tier 2 Drone unit is overpriced for what it cant do (Cannot capture tier 2)
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>Useless Titan (Cannot capture tier 2, Slow capture)
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>Scales badly as time goes on unless you steal someone else's builder
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GOOD AGAINST:
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ALL factions in the early game
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ALLIES
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GOOD
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>Cheap tier 1 units
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>Only one tier 2 income building required to reach max income
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>Fast and long ranged titan (if manually aimed)
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>Strongest tier 2 defense tower in the game (Railguns)
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>Strong tier 2 units
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BAD
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>Tier 2 MLRS unit does pitiful damage despite being expensive
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>Tier 2 Heavy Tank is incredibly slow
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>Tier 2 AA Gepard Tank has bad range
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>Slow income buildup
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>Weak tier 1 units
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GOOD AGAINST:
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Tiho (Railguns kill ground)
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Wochuw (Railguns kill air)
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TARG
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GOOD
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>Strong anti-nuke defense
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>Strong tier 1 Laser Tank
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>Titan unit has incredible range and splash damage, game ender
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>Excellent Air
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>Long ranged tier 2 Heavy Tank
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>Deals with weak swarms of enemies easily
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BAD
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>Bad defenses (Weak damage)
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>Incredibly fragile tier 2 air unit
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>Expensive units
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>Slow units
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GOOD AGAINST:
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Damaroids
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Cazek (anti-nuke)
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by Guest
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