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[NSFW] NN - A normal BOI Extra Mission

By GreenReaper
Created: 2020-12-04 00:17:34
Expiry: Never

  1. >Be Ace with Klatch
  2. >After the almost doomday event, one future great agent is in a coma
  3. >Normal Norman
  4. >Even if it's forbiden, you used equestrian magic to make him recover fast
  5. >You will train him, and make him the coolest agent the world ever had
  6. >The effects are starting. He should be waking up by now
  7. NN: Ughhhhh...
  8. >Bingo. Just in time
  9. "Hey kid. Enjoyed the nap?"
  10. NN: Oh man, I feel like crap. What happened?
  11. CK: You falled unconcious after you fought against Scott. You had a great loss of blood and a heart attack, yet you survived
  12. NN: Wait, Scott?
  13. >He looks a little puzzled before rising from the bed scared
  14. NN: Oh shit! Scott! We have to-
  15. "Whoa, whoa, whoa, kid. Relax, Nolan killed him. You staying alive gave us some time for the backup to arrive"
  16. NN: Oh man. I was stupid, I shouldn't have eaten those beanie bits. What were those anyway?
  17. CK: Intel said it was just a bunch of LSD pills that looked like those flakes. When you passed out, the cultist carried you to the basement
  18. "You really hit the munchies, eh norm?"
  19. NN: Sorry, it's just I never ate those before leaving Canterlot. Those are my favorites
  20. CK: Next time don't eat magical appearing food. You could be poisoned and die
  21. NN: Well, you live for the food, you die by the food
  22. >As Norman laughts softly, you smile
  23. >This kid never loses his spirit. He really will become a great agent
  24. "Well N, ready to train?"
  25. NN: Don't you think is too early? I just woke up
  26. "Well, we are a year early, but we need you now. You need some serious skill before you go on action again"
  27. NN: Wait, a year early?
  28. CK: Ace... broke the rules and used equestrian magic to bring you back
  29. "Yeah, you can still see the magic if you uncover your body
  30. >Norman rises his bedsheets and becomes amazed
  31. >The area of his stabbed torso and chest was glittering
  32.  
  33. "When your entire body is fixed, the sparkling should go. For now, it will stay for a month, but you can do your things normally"
  34. NN: Whoa, trippy
  35. CK: You should do it already Ace
  36. NN: What?
  37. "Well, people thinks you are out of commision, so we need you to be unconcious until we take you to my place"
  38. NN: And how are we going to do that?
  39. >You stab Norman in the arm with a syringe with morphine
  40. "You'll be out for a bit. Good night"
  41. NN: Wait! Doooonnn...
  42. >He falls unconcious on his bed
  43. >A while later, Nolan, Sunset, and Twilight come in
  44. "Nice to see you again agent North, ambassador Shimmer, and Princess Twilight"
  45. SS: No need to be so formal
  46. TS: Just our names will do
  47. >Twilight looks at Norman
  48. TS: How is he?
  49. CK: Still in a coma. He won't wake up just yet
  50. >You bump Klatch at his side
  51. CK: ...! Still, who knows, he maybe recovers sooner
  52. >Sunset walks up to norman and touches his chest
  53. SS: He always cared for us, even when we were mean to him. And now, even after all this time, he....
  54. >She walks away tearing up a bit
  55. SS: It's not fair!
  56. N: We know it isn't fair!
  57. >Nolan walks towards Norman
  58. N: He gave it all, and now he is in a coma
  59. >He tears up
  60. N: I couldn't protect my bro
  61.  
  62. >Suddenly, a moment of brillance comes to you
  63. >The ultimate happiness action for everyone
  64. "Come on guys, we can be more happy!"
  65. >Everybody looks at you
  66. "Let's have an orgy!"
  67. >A few minutes later, your shit has been pulled out of your ass
  68. >Literally! Sunset was so mad she donkey punch you and make you shit all over the floor
  69. >"Well, if your plan was to stop them being sad, now they are mad at you hahaha"
  70. "Screw you coffee. That always worked at least"
  71. >You stand up slowly
  72. "Ugh. Now, let's get this guy to my crib"
  73. >"And how are we going to do that?"
  74. >You take a "quarantine" sign, and sign Doctor Health Shot as the duty man
  75. "He owns me a pair of favors and a lawn mower. He will cover us up"
  76. >"That only helps with no one entering here. What about Norman?"
  77. >You carry his body to the trap door for dirty clothing, and throw him away
  78. "See you in the laundry Klatch"
  79. >"this is incredibly retarded"
  80.  
  81. >After throwing Norman away to the laundry, you arrive there
  82. >He is on top of a pile of dirty clothes
  83. "Hope you liked the slide kid. Time to go"
  84. >He doesn't answer obviously, the morphine is really strong. He'll be out for a bit
  85. >You grab a big cart, put Norman at the bottom, and a big quantity of clothes. That should be enough
  86. >You leave the laundry room, and Klatch is there
  87. "Hey man"
  88. >"Well, you got him. Now what?"
  89. "Take him to my house"
  90. >"That's not a plan. That's a goal"
  91. "Don't worry too much. He'll be fine"
  92. >You look around, and see there's two paths: one to the right, and another to the left
  93.  
  94. >Well, right is always right
  95. "How about you check the right before I go running in there?"
  96. >"The cafeteria is in that direction. And it's 14:35. Lunch already happened, so no one is in there"
  97. "Perfect by me"
  98. >You run towards the right with the cart, and ride it like it was a shopping cart
  99. >Bam! Cafeteria
  100. >There's a distinctive smell
  101. "Oh dude, today was mexican?"
  102. >"Maybe we should be more worried about the knocked out man you are trying to sneak out instead of international cuissine"
  103. "But I like mexican. I wanted some nacos"
  104. >"Nacos?"
  105. "Tacos with nachos. Perfect to chomp them. I bet there are some left"
  106. >You take the cart to the kitchen, and bingo! There are some nacos
  107. >"You know there's no exit in the kitchen, right?"
  108. "Relax. So far no one knows we are here"
  109. >a few steps are heard from outside
  110.  
  111. "Get ready"
  112. >"What?"
  113. >You grabbed a ghost pepper sauce bottle, and you sprayed the door
  114. >When it opens, it hits a man in the eyes
  115. >Agent Northwood
  116. >>"Ah! My eyes! What the hell?!"
  117. >"Ace! What the-?"
  118. >Coffee helps Northwood to the eye washer
  119. >You meanwhile, grab Norman and hide it in one of the cabinets
  120. >>"Agh, my eyes..."
  121. >He looks at you angry
  122. >>"Why did you do that Ace?!"
  123. "Sorry man. Klatch and me were supposed to take all the dirty aprons from the kitchen. I wanted some nacos, but when I tried to use the sauce, it was well sealed, so I used strenght and it splurged everywhere"
  124. >>"You almost blinded me for a naco?!"
  125. "I know, it's bad. And I'm sorry. Klatch, let's get the rest of the aprons and hats so we can clean them"
  126. >Klatch has a puzzled and angry look, but he does what you told him
  127. >>"Whatever. I was going for seconds but now I'm done. See you later guys"
  128. >Northwood goes away, and you recover Norman from the cabinets
  129. >His body is full of bruises because you put him in the cabinets with pans and rollers
  130. "Ow. He will feel that when he wakes up. Let's get out of here"
  131. >You put his body on the cart, and you two leave the cafeteria
  132. >Now the road divides in 3: left, right, and the front that takes to an elevator
  133.  
  134. "Let's hit the elevator"
  135. >Coffee and you go to the elevator
  136. >Lyra and Bon Bon were there
  137. L: Hi guys <3
  138. "Lyra"
  139. BB: Hello guys
  140. CK: Agent Heartstrings
  141. L: What are you two doing with a cart full of dirty clothes?
  142. CK: Well...
  143. "Mr. Smile wanted me to clean up as a small suspension for letting Norman get the hard end of the stick"
  144. L: Oh...
  145. BB: Speaking about him, how is he?
  146. "He got his shit literally pulled out. We won't see him for a year"
  147. >The girls look gloomy now
  148. CK: Don't be sad. Health Shot is on his status. He probably will be up sooner than we believed
  149. L: That sounds great
  150. >The elevator stops, and the girls comes out
  151. BB: Well, when Norman is better call us, alright? It would be great to celebrate that he is recovered
  152. "You'll be the first ones to know. See you around"
  153. >The elevator closes, and you two reach the final floor
  154. >It's a viewpoint. The left and the right take you to other sectors, but no exit
  155. >"And why did you take us here Ace?"
  156. "You'll see"
  157. >You drag Norman out of the cart
  158. "The exit is at the other side, but if we go in the previous floor, the agents down there will know I'm pulling Norman out"
  159. >"So?"
  160. "So, here I can throw him away to the other side without no one noticing"
  161. >"You wouldn't"
  162. >You grab Norman's legs, spin, and throw him away at the other viewpoint
  163. >*plum**ploff**pom!*
  164. "Nailed it"
  165. >"Are you insane?!"
  166. >The agents are looking up
  167. "Don't mind us guys. I dropped a few boxes. No biggie"
  168. >They return to speak between each other
  169. >Now, to get to Norman you have to cross
  170. >and there are two ways to do it: you use the long LED lamps as a tube to hang and cross, or go one floor down and cross walking, taking some time
  171.  
  172. >Even though it isn't cool, you made a lot of noise for throwing Norman, and Coffee screaming at you didn't help
  173. >You call the elevator and a few moments later you two are one floor down
  174. >The lobby is full of agents now
  175. "Mr. Smile has been through a lot of recruitments recently"
  176. >"Remember scott? Thanks to his actions and the Norman copy being outside, our boss has this place on red level threat. A lot of the new guys are from the FBI, CIA, NSA"
  177. "Man, I hate working with feds. Way too uptight"
  178. >"At least that means I won't be so busy with you"
  179. "You love to hang out with me"
  180. >"Maybe too much for my own good"
  181. >You two cross the lobby, go up the stairs to the other view point and check Norman
  182. >He is really beated up for being thrown away
  183. "He is REALLY going to feel that"
  184. >>"Hey! What are you two doing?"
  185. >Before Coffee answers, you shot the man with a tranquilizer
  186. >He falls on the wall knocked out
  187. >"Ac-"
  188. >You cover Coffee's mouth
  189. "I know! Just help me. We are close to the end"
  190. >On the right you have the postal area: You can sneak Norman as delivery
  191. >On the left there's the parking: Ms. Facade can keep a secret, as long as you give her something
  192.  
  193. "Let's go to the parking. Ms. facade will help us"
  194. >You carry Norman on your back, and go to the parking lot
  195. >Same place as always: clothes, car keys, guns
  196. >And in the middle between you and freedom, a small cute granny
  197. >>"Ace. It's been a long time"
  198. "Sup facade. Been long indeed. Say, I need a favor"
  199. >>"Anything you want as long as you have something that interest me"
  200. >You show her Norman
  201. "I'm busting him out, so I need a van and some under-the-radar clothes so the cops won't stop us until I reach my house"
  202. >>"Well... I've been pretty lonely lately"
  203. >You drop Norman hard on the floor, undo your shirt and pants, and wave Mustang Thruster
  204. "Come on granny, let's get it on"
  205. >She laughs
  206. "What? What's so funny?"
  207. >>"Ace, I'm not interested in a man way older than me"
  208. "Wait, how did you-"
  209. >>"I got all the files of all the agents. I'd admit you manage to keep in shape, but your body is only appearance. Magic is obvious after a while"
  210. "Dang..."
  211. >>"But"
  212. >You look at her
  213. >>"Your partner is truly young"
  214. >Coffee's eyes are wide as plates
  215. >You look at Coffee with innocent eyes
  216. "Coffee"
  217. >"No"
  218. "Coffee..."
  219. >"No!"
  220. "Coffeeeeeee~~~~"
  221. >"NO! There's no way I do that!"
  222. "Shame this isn't a democracy"
  223. >You open the door to Facade's office, and kick Coffee inside
  224. >The door slams shut, and the metal curtains comes down. No one can see what's at the other side, only hear
  225. >>"Now sonny, time to drop the facade~~"
  226. >*Flop*
  227. >"Oh God, what is THAT?!"
  228. >>"Don't worry about it dear. You will see it for a while"
  229. >"Don't get that thing near me! Ace, you fuck! Help me!"
  230. "No can do pal, I have a knocked out man to dress up here. You'll have to handle your situation solo for a while"
  231. >"Ace! I'm not joking!"
  232. >>"Come to granny, big boy"
  233. >"No! Someone! Anyone! HEEEEELLLLLLPPPPPP!!!!!"
  234.  
  235. >For 10 minutes straight, you hear the sloppy and loud sounds of old and young flesh clashing together as Facade howls like a monkey, and Klatch sobs like a baby
  236. >After everything is over, you selected everything to go
  237. "I won't make questions. Just get dressed. Norman is in the van"
  238. >He only has the eyes of a vietnam vet with the sadness of a WW2 russian, and the smell of a WW1 dead Kaiser
  239. >He only selects black clothing, and goes inside the van
  240. >>"Call me when you have more.... fresh meat"
  241. "I'll keep that image as far as I can from my head. Thanks fac, you are the best"
  242. >You go inside the van, and drive away from HQ
  243. >Klatch cried during all the trip
  244. -----
  245. >After using hardcore magic to delete Klatch's memories (you broke 3 memory stones), both carry Norman inside your house and leave him on one of your sofas
  246. >He wakes up from his drug indused sleep
  247. "Hey kid, how you feeling?"
  248. >He looks straight at your eyes
  249. >>"AAAAAAAAHHHHHHHHH!!!!!!!"
  250. >Yup, that sums it up
  251. >You moved him inside your extra sensorial recovery capsule (tm)
  252. "Easy there pal, you just been through a lot today"
  253. >>"But why my bones and muscles are trashed?!"
  254. >"One of Ace's risks: he will do it, but how much of you is left is debatable"
  255. "Anyway, relax. For today, this capsule will be your bed until tomorrow"
  256. >Coffee and you leave Norman recover
  257. >"Are you sure he will be okay?"
  258. "By tomorrow morning we will start with basic training"
  259. >"Perfect. I'll go to HQ now"
  260. "No. Don't go there for now, Facade is a little moody now"
  261. >"That wasn't a problem before. Plus, I have to advice Health Shot in all of this"
  262. "Go ahead, but don't say I didn't warn you"
  263. >Coffee waves goodbye as he drives back in the van to HQ
  264. >You wave at him as well until he is gone
  265. "Poor kid. He can't complain I didn't warned him though"

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